Mesa 10.1.1 Release Notes / April 18, 2014
+ ++Mesa 10.1.1 is a bug fix release which fixes bugs found since the 10.1 release. +
++Mesa 10.1.1 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +
+ + +MD5 checksums
++96e63674ccfa98e7ec6eb4fee3f770c3 MesaLib-10.1.1.tar.gz +1fde7ed079df7aeb9b6a744ca033de8d MesaLib-10.1.1.tar.bz2 +e64d0a562638664b13d2edf22321df59 MesaLib-10.1.1.zip ++ + +
New features
+None
+ +Bug fixes
+ +-
+
+
- Bug 71547 - compilation failure :#error "SSE4.1 instruction set not enabled" + +
- Bug 74868 - r600g: Diablo III Crashes After a few minutes + +
- Bug 74988 - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan + +
- Bug 75279 - XCloseDisplay() takes one minute around nouveau_dri.so, freezing Firefox startup + +
- Bug 75543 - OSMesa Gallium OSMesaMakeCurrent + +
- Bug 75660 - u_inlines.h:277:pipe_buffer_map_range: Assertion `length' failed. + +
- Bug 76323 - GLSL compiler ignores layout(binding=N) on uniform blocks + +
- Bug 76377 - DRI3 should only be enabled on Linux due to a udev dependency + +
- Bug 76749 - [HSW] DOTA world lighting has no effect + +
- Bug 77102 - gallium nouveau has no profile in vdpau and libva + +
- Bug 77207 - [ivb/hsw] batch overwritten with garbage + +
Changes
+ +Aaron Watry (1):
+-
+
- gallium/util: Fix memory leak +
Alexander von Gluck IV (1):
+-
+
- haiku: Fix build through scons corrections and viewport fixes +
Anuj Phogat (2):
+-
+
- mesa: Set initial internal format of a texture to GL_RGBA +
- mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in glTexImage{123}D() +
Brian Paul (12):
+-
+
- softpipe: use 64-bit arithmetic in softpipe_resource_layout() +
- mesa: don't call ctx->Driver.ClearBufferSubData() if size==0 +
- st/osmesa: check buffer size when searching for buffers +
- mesa: fix copy & paste bugs in pack_ubyte_SARGB8() +
- mesa: fix copy & paste bugs in pack_ubyte_SRGB8() +
- c11/threads: don't include assert.h if the assert macro is already defined +
- mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up +
- st/mesa: add null pointer checking in query object functions +
- mesa: fix glMultiDrawArrays inside a display list +
- cso: fix sampler view count in cso_set_sampler_views() +
- svga: replace sampler assertion with conditional +
- svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create() +
Carl Worth (3):
+-
+
- cherry-ignore: Ignore a few patches +
- glsl: Allow explicit binding on atomics again +
- Update VERSION to 10.1.1 +
Chia-I Wu (1):
+-
+
- i965/vec4: fix record clearing in copy propagation +
Christian König (2):
+-
+
- st/mesa: recreate sampler view on context change v3 +
- st/mesa: fix sampler view handling with shared textures v4 +
Courtney Goeltzenleuchter (1):
+-
+
- mesa: add bounds checking to eliminate buffer overrun +
Emil Velikov (5):
+-
+
- nv50: add missing brackets when handling the samplers array +
- mesa: return v.value_int64 when the requested type is TYPE_INT64 +
- configure: enable dri3 only for linux +
- glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path +
- configure: cleanup libudev handling +
Eric Anholt (1):
+-
+
- i965: Fix buffer overruns in MSAA MCS buffer clearing. +
Hans (2):
+-
+
- util: don't define isfinite(), isnan() for MSVC >= 1800 +
- mesa: don't define c99 math functions for MSVC >= 1800 +
Ian Romanick (7):
+-
+
- linker: Split set_uniform_binding into separate functions for blocks and samplers +
- linker: Various trivial clean-ups in set_sampler_binding +
- linker: Fold set_uniform_binding into call site +
- linker: Clean up "unused parameter" warnings +
- linker: Set block bindings based on UniformBlocks rather than UniformStorage +
- linker: Set binding for all elements of UBO array +
- glsl: Propagate explicit binding information from the AST all the way to the linker +
Ilia Mirkin (8):
+-
+
- nouveau: fix fence waiting logic in screen destroy +
- nv50: adjust blit_3d handling of ms output textures +
- loader: add special logic to distinguish nouveau from nouveau_vieux +
- mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture +
- nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list +
- nouveau: there may not have been a texture if the fbo was incomplete +
- nvc0/ir: move sample id to second source arg to fix sampler2DMS +
- nouveau: fix firmware check on nvd7/nvd9 +
Johannes Nixdorf (1):
+-
+
- configure.ac: fix the detection of expat with pkg-config +
Jonathan Gray (7):
+-
+
- gallium: add endian detection for OpenBSD +
- loader: use 0 instead of FALSE which isn't defined +
- loader: don't limit the non-udev path to only android +
- megadriver_stub.c: don't use _GNU_SOURCE to gate the compat code +
- egl/dri2: don't require libudev to build drm/wayland platforms +
- egl/dri2: use drm macros to construct device name +
- configure: don't require libudev for gbm or egl drm/wayland +
José Fonseca (4):
+-
+
- c11/threads: Fix nano to milisecond conversion. +
- mapi/u_thread: Use GetCurrentThreadId +
- c11/threads: Don't implement thrd_current on Windows. +
- draw: Duplicate TGSI tokens in draw_pipe_pstipple module. +
Kenneth Graunke (4):
+-
+
- i965/fs: Fix register comparisons in saturate propagation. +
- glsl: Fix lack of i2u in lower_ubo_reference. +
- i965: Stop advertising GL_MESA_ycbcr_texture. +
- glsl: Try vectorizing when seeing a repeated assignment to a channel. +
Marek Olšák (13):
+-
+
- r600g: fix texelFetchOffset GLSL functions +
- r600g: fix blitting the last 2 mipmap levels for Evergreen +
- mesa: fix the format of glEdgeFlagPointer +
- r600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and MAX_TEXTURE_ARRAY_LAYERS limits +
- st/mesa: fix per-vertex edge flags and GLSL support (v2) +
- mesa: mark GL_RGB9_E5 as not color-renderable +
- mesa: fix texture border handling for cube arrays +
- mesa: allow generating mipmaps for cube arrays +
- mesa: fix software fallback for generating mipmaps for cube arrays +
- mesa: fix software fallback for generating mipmaps for 3D textures +
- st/mesa: fix generating mipmaps for cube arrays +
- st/mesa: drop the lowering of quad strips to triangle strips +
- r600g: implement edge flags +
Matt Turner (4):
+-
+
- mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__. +
- i965/fs: Fix off-by-one in saturate propagation. +
- i965/fs: Don't propagate saturate modifiers into partial writes. +
- i965/fs: Don't propagate saturation modifiers if there are source modifiers. +
Michel Dänzer (1):
+-
+
- r600g: Don't leak bytecode on shader compile failure +
Mike Stroyan (1):
+-
+
- i965: Avoid dependency hints on math opcodes +
Thomas Hellstrom (5):
+-
+
- winsys/svga: Replace the query mm buffer pool with a slab pool v3 +
- winsys/svga: Update the vmwgfx_drm.h header to latest version from kernel +
- winsys/svga: Fix prime surface references also for guest-backed surfaces +
- st/xa: Bind destination before setting new state +
- st/xa: Make sure unused samplers are set to NULL +
Tom Stellard (1):
+-
+
- configure: Use LLVM shared libraries by default +