diff --git a/src/gallium/drivers/zink/zink_program.h b/src/gallium/drivers/zink/zink_program.h index 7bef478c4fa..c769d1bd92c 100644 --- a/src/gallium/drivers/zink/zink_program.h +++ b/src/gallium/drivers/zink/zink_program.h @@ -406,7 +406,6 @@ ALWAYS_INLINE static bool zink_can_use_pipeline_libs(const struct zink_context *ctx) { return - /* TODO: if there's ever a dynamic render extension with input attachments */ !ctx->gfx_pipeline_state.render_pass && /* this is just terrible */ !zink_get_fs_base_key(ctx)->shadow_needs_shader_swizzle && @@ -423,7 +422,6 @@ ALWAYS_INLINE static bool zink_can_use_shader_objects(const struct zink_context *ctx) { return - /* TODO: if there's ever a dynamic render extension with input attachments */ !ctx->gfx_pipeline_state.render_pass && ZINK_SHADER_KEY_OPTIMAL_IS_DEFAULT(ctx->gfx_pipeline_state.optimal_key) && /* TODO: is sample shading even possible to handle with GPL? */