mesa: set up gl_vert_result and gl_frag_attrib values for gl_ClipDistance.
This patch assigns enumerated values for gl_ClipDistance in the gl_vert_result and gl_frag_attrib enums, so that driver back-ends can assign gl_ClipDistance to the appropriate hardware registers. It also adjusts the functions _mesa_vert_result_to_frag_attrib() and _mesa_frag_attrib_to_vert_result() (which translate between the two enums) to correctly translate the new enumerated values. Reviewed-by: Eric Anholt <eric@anholt.net> Tested-by: Brian Paul <brianp@vmware.com>
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@@ -621,9 +621,9 @@ generate_130_vs_variables(exec_list *instructions,
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const glsl_type *const clip_distance_array_type =
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glsl_type::get_array_instance(glsl_type::float_type, 0);
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/* FINISHME: gl_ClipDistance needs a real location assigned. */
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add_variable(instructions, state->symbols,
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"gl_ClipDistance", clip_distance_array_type, ir_var_out, -1);
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"gl_ClipDistance", clip_distance_array_type, ir_var_out,
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VERT_RESULT_CLIP_DIST0);
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}
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@@ -841,9 +841,9 @@ generate_130_fs_variables(exec_list *instructions,
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const glsl_type *const clip_distance_array_type =
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glsl_type::get_array_instance(glsl_type::float_type, 0);
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/* FINISHME: gl_ClipDistance needs a real location assigned. */
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add_variable(instructions, state->symbols,
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"gl_ClipDistance", clip_distance_array_type, ir_var_in, -1);
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"gl_ClipDistance", clip_distance_array_type, ir_var_in,
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FRAG_ATTRIB_CLIP_DIST0);
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}
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static void
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