i965/vec4: Trivial improvements to the with_writemask() function.

Add assertion that the register is not in the HW_REG or IMM file,
calculate the conjunction of the old and new mask instead of replacing
the old [consistent with the behavior of brw_writemask(), causes no
functional changes right now], make it static inline to let the
compiler do a slightly better job at optimizing things, and shorten
its name.

v2: Assert that the new writemask is not zero to avoid undefined
    hardware behaviour.

Reviewed-by: Paul Berry <stereotype441@gmail.com>
This commit is contained in:
Francisco Jerez
2013-11-28 15:07:06 -08:00
parent 42b226ef82
commit 3b03273275
3 changed files with 15 additions and 18 deletions
+8 -2
View File
@@ -214,8 +214,14 @@ offset(dst_reg reg, unsigned delta)
return reg;
}
dst_reg
with_writemask(dst_reg const &r, int mask);
static inline dst_reg
writemask(dst_reg reg, unsigned mask)
{
assert(reg.file != HW_REG && reg.file != IMM);
assert((reg.writemask & mask) != 0);
reg.writemask &= mask;
return reg;
}
class vec4_instruction : public backend_instruction {
public:
+1 -10
View File
@@ -929,15 +929,6 @@ vec4_visitor::emit_if_gen6(ir_if *ir)
emit(IF(this->result, src_reg(0), BRW_CONDITIONAL_NZ));
}
dst_reg
with_writemask(dst_reg const & r, int mask)
{
dst_reg result = r;
result.writemask = mask;
return result;
}
void
vec4_visitor::visit(ir_variable *ir)
{
@@ -2495,7 +2486,7 @@ vec4_visitor::visit(ir_texture *ir)
if (type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE &&
type->sampler_array) {
emit_math(SHADER_OPCODE_INT_QUOTIENT,
with_writemask(inst->dst, WRITEMASK_Z),
writemask(inst->dst, WRITEMASK_Z),
src_reg(inst->dst), src_reg(6));
}
}
@@ -59,8 +59,8 @@ vec4_vs_visitor::emit_prolog()
if (sign_recovery_shift.file == BAD_FILE) {
/* shift constant: <22,22,22,30> */
sign_recovery_shift = dst_reg(this, glsl_type::uvec4_type);
emit(MOV(with_writemask(sign_recovery_shift, WRITEMASK_XYZ), src_reg(22u)));
emit(MOV(with_writemask(sign_recovery_shift, WRITEMASK_W), src_reg(30u)));
emit(MOV(writemask(sign_recovery_shift, WRITEMASK_XYZ), src_reg(22u)));
emit(MOV(writemask(sign_recovery_shift, WRITEMASK_W), src_reg(30u)));
}
emit(SHL(reg_ud, src_reg(reg_ud), src_reg(sign_recovery_shift)));
@@ -87,9 +87,9 @@ vec4_vs_visitor::emit_prolog()
if (es3_normalize_factor.file == BAD_FILE) {
/* mul constant: 1 / (2^(b-1) - 1) */
es3_normalize_factor = dst_reg(this, glsl_type::vec4_type);
emit(MOV(with_writemask(es3_normalize_factor, WRITEMASK_XYZ),
emit(MOV(writemask(es3_normalize_factor, WRITEMASK_XYZ),
src_reg(1.0f / ((1<<9) - 1))));
emit(MOV(with_writemask(es3_normalize_factor, WRITEMASK_W),
emit(MOV(writemask(es3_normalize_factor, WRITEMASK_W),
src_reg(1.0f / ((1<<1) - 1))));
}
@@ -113,9 +113,9 @@ vec4_vs_visitor::emit_prolog()
if (normalize_factor.file == BAD_FILE) {
/* 1 / (2^b - 1) for b=<10,10,10,2> */
normalize_factor = dst_reg(this, glsl_type::vec4_type);
emit(MOV(with_writemask(normalize_factor, WRITEMASK_XYZ),
emit(MOV(writemask(normalize_factor, WRITEMASK_XYZ),
src_reg(1.0f / ((1<<10) - 1))));
emit(MOV(with_writemask(normalize_factor, WRITEMASK_W),
emit(MOV(writemask(normalize_factor, WRITEMASK_W),
src_reg(1.0f / ((1<<2) - 1))));
}