From 3a9716e6b1f0f7ab9d03412f47ff64d757d8285d Mon Sep 17 00:00:00 2001 From: Gert Wollny Date: Tue, 29 Jun 2021 10:36:08 +0200 Subject: [PATCH] virgl: Enable ASTC formats also for 3D textures MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The texture compression can also be used for 2D arrays and 3D textures. Signed-off-by: Gert Wollny Reviewed-by: Corentin Noël Part-of: --- src/gallium/drivers/virgl/virgl_screen.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/gallium/drivers/virgl/virgl_screen.c b/src/gallium/drivers/virgl/virgl_screen.c index eaf411dc4e0..d9c18f545e4 100644 --- a/src/gallium/drivers/virgl/virgl_screen.c +++ b/src/gallium/drivers/virgl/virgl_screen.c @@ -683,7 +683,6 @@ virgl_is_format_supported( struct pipe_screen *screen, if ((format_desc->layout == UTIL_FORMAT_LAYOUT_RGTC || format_desc->layout == UTIL_FORMAT_LAYOUT_ETC || - format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC || format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) && target == PIPE_TEXTURE_3D) return false;