glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSize
For now this will be enabled in tandem with GL_OES_geometry_shader. Should a driver come along that wants to separate them out, another enable can be added. Also adds the missed GL_OES_geometry_shader define in glcpp. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marta Lofstedt <marta.lofstedt@intel.com>
This commit is contained in:
@@ -598,6 +598,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
|
||||
/* OES extensions go here, sorted alphabetically.
|
||||
*/
|
||||
EXT(OES_EGL_image_external, false, true, OES_EGL_image_external),
|
||||
EXT(OES_geometry_point_size, false, true, OES_geometry_shader),
|
||||
EXT(OES_geometry_shader, false, true, OES_geometry_shader),
|
||||
EXT(OES_standard_derivatives, false, true, OES_standard_derivatives),
|
||||
EXT(OES_texture_3D, false, true, dummy_true),
|
||||
|
||||
Reference in New Issue
Block a user