anv: fix push constant subgroup_id location

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 7c76125db2 ("anv: use 2 different buffers for surfaces/samplers in descriptor sets")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25814>
This commit is contained in:
Lionel Landwerlin
2024-04-24 09:59:26 +03:00
committed by Marge Bot
parent cd7da3a807
commit 3716bd704f
+8 -6
View File
@@ -3423,6 +3423,12 @@ struct anv_push_constants {
*/
uint32_t surfaces_base_offset;
/* Robust access pushed registers. */
uint64_t push_reg_mask[MESA_SHADER_STAGES];
/** Ray query globals (RT_DISPATCH_GLOBALS) */
uint64_t ray_query_globals;
union {
struct {
/** Dynamic MSAA value */
@@ -3443,16 +3449,12 @@ struct anv_push_constants {
*
* This is never set by software but is implicitly filled out when
* uploading the push constants for compute shaders.
*
* This *MUST* be the last field of the anv_push_constants structure.
*/
uint32_t subgroup_id;
} cs;
};
/* Robust access pushed registers. */
uint64_t push_reg_mask[MESA_SHADER_STAGES];
/** Ray query globals (RT_DISPATCH_GLOBALS) */
uint64_t ray_query_globals;
};
struct anv_surface_state {