intel: move debug identifier out of libintel_dev
The debug identifier is put into the captured buffers for error capture. This helps us figure out what version of the driver people are running when encountering a GPU hang. This identifier has the git-sha1 + driver name. libintel_dev is also a dependency of the compiler so any change to the git-sha1 also triggers recompile which we want to avoid. This changes moves the debug identifier to src/intel/common which drivers already depend on, so the compiler is not affected anymore. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11136 Reviewed-by: Ivan Briano <ivan.briano@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29128>
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Marge Bot
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commit
36c043e2eb
+2
-128
@@ -34,7 +34,6 @@
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#include <string.h>
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#include "dev/intel_debug.h"
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#include "git_sha1.h"
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#include "util/macros.h"
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#include "util/u_debug.h"
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#include "util/u_math.h"
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@@ -186,8 +185,8 @@ intel_debug_flag_for_shader_stage(gl_shader_stage stage)
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DEBUG_MS_SIMD32 | \
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DEBUG_RT_SIMD32)
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static uint64_t intel_debug_batch_frame_start = 0;
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static uint64_t intel_debug_batch_frame_stop = -1;
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uint64_t intel_debug_batch_frame_start = 0;
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uint64_t intel_debug_batch_frame_stop = -1;
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uint32_t intel_debug_bkp_before_draw_count = 0;
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uint32_t intel_debug_bkp_after_draw_count = 0;
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@@ -235,128 +234,3 @@ process_intel_debug_variable(void)
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call_once(&process_intel_debug_variable_flag,
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process_intel_debug_variable_once);
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}
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static uint64_t debug_identifier[4] = {
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0xffeeddccbbaa9988,
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0x7766554433221100,
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0xffeeddccbbaa9988,
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0x7766554433221100,
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};
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void *
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intel_debug_identifier(void)
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{
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return debug_identifier;
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}
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uint32_t
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intel_debug_identifier_size(void)
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{
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return sizeof(debug_identifier);
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}
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uint32_t
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intel_debug_write_identifiers(void *_output,
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uint32_t output_size,
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const char *driver_name)
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{
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void *output = _output, *output_end = _output + output_size;
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assert(output_size > intel_debug_identifier_size());
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memcpy(output, intel_debug_identifier(), intel_debug_identifier_size());
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output += intel_debug_identifier_size();
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for (uint32_t id = INTEL_DEBUG_BLOCK_TYPE_DRIVER; id < INTEL_DEBUG_BLOCK_TYPE_MAX; id++) {
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switch (id) {
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case INTEL_DEBUG_BLOCK_TYPE_DRIVER: {
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struct intel_debug_block_driver driver_desc = {
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.base = {
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.type = id,
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},
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};
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int len = snprintf(output + sizeof(driver_desc),
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output_end - (output + sizeof(driver_desc)),
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"%s " PACKAGE_VERSION " build " MESA_GIT_SHA1,
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driver_name);
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driver_desc.base.length = sizeof(driver_desc) + len + 1;
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memcpy(output, &driver_desc, sizeof(driver_desc));
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output += driver_desc.base.length;
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break;
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}
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case INTEL_DEBUG_BLOCK_TYPE_FRAME: {
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struct intel_debug_block_frame frame_desc = {
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.base = {
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.type = INTEL_DEBUG_BLOCK_TYPE_FRAME,
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.length = sizeof(frame_desc),
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},
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};
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memcpy(output, &frame_desc, sizeof(frame_desc));
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output += sizeof(frame_desc);
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break;
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}
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default:
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unreachable("Missing identifier write");
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}
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assert(output < output_end);
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}
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struct intel_debug_block_base end = {
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.type = INTEL_DEBUG_BLOCK_TYPE_END,
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.length = sizeof(end),
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};
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memcpy(output, &end, sizeof(end));
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output += sizeof(end);
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assert(output < output_end);
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/* Add at least a full aligned uint64_t of zero padding at the end
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* to make the identifiers easier to spot.
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*/
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const unsigned unpadded_len = output - _output;
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const unsigned padding = ALIGN(unpadded_len + 8, 8) - unpadded_len;
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memset(output, 0, padding);
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output += padding;
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assert(output < output_end);
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/* Return the how many bytes where written, so that the rest of the buffer
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* can be used for other things.
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*/
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return output - _output;
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}
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void *
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intel_debug_get_identifier_block(void *_buffer,
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uint32_t buffer_size,
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enum intel_debug_block_type type)
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{
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void *buffer = _buffer + intel_debug_identifier_size(),
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*end_buffer = _buffer + buffer_size;
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while (buffer < end_buffer) {
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struct intel_debug_block_base *item = buffer;
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if (item->type == type)
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return item;
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if (item->type == INTEL_DEBUG_BLOCK_TYPE_END)
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return NULL;
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buffer += item->length;
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}
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return NULL;
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}
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/**
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* Check if in valid frame range for batch dumping
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*/
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bool
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intel_debug_batch_in_range(uint64_t frame_id)
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{
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return frame_id >= intel_debug_batch_frame_start &&
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frame_id < intel_debug_batch_frame_stop;
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}
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