From 360593c2a08b3e054f1fb93298e36d7230a94c96 Mon Sep 17 00:00:00 2001 From: Valentine Burley Date: Wed, 17 Sep 2025 09:03:52 +0200 Subject: [PATCH] zink/ci: Document flakes on Cezanne c39123c74d2 ("zink: implement mesh shaders") added these flakes for the other RADV jobs, add them for Cezanne too. Signed-off-by: Valentine Burley Part-of: --- src/gallium/drivers/zink/ci/zink-radv-cezanne-flakes.txt | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/gallium/drivers/zink/ci/zink-radv-cezanne-flakes.txt b/src/gallium/drivers/zink/ci/zink-radv-cezanne-flakes.txt index 48a5174b0f2..3562c96066f 100644 --- a/src/gallium/drivers/zink/ci/zink-radv-cezanne-flakes.txt +++ b/src/gallium/drivers/zink/ci/zink-radv-cezanne-flakes.txt @@ -170,3 +170,9 @@ spec@glsl-1.50@execution@built-in-functions@gs-op-sub-ivec2-ivec2 spec@glsl-1.50@execution@texelfetchoffset@gs-texelfetch-isampler1d spec@glsl-1.50@execution@texelfetchoffset@gs-texelfetch-usampler2darray spec@glsl-4.30@execution@built-in-functions@cs-op-selection-bool-bvec4-bvec4 + +# mesh shaders somehow? +glx@glx-visuals-depth +glx@glx-visuals-depth -pixmap +glx@glx-visuals-stencil +glx@glx-visuals-stencil -pixmap