gfxstream: Emulate DMABUF with OPAQUE_FD
Enables software rendering via swiftshader on host side and angle on guest when using DMABUF based framebuffers. TEST=Run internal application successfully Reviewed-by: Aaron Ruby <aruby@qnx.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33740>
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@@ -129,6 +129,7 @@ HANDWRITTEN_ENTRY_POINTS = [
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# TODO: Make a codegen module (use deepcopy as reference) to make this more robust
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"vkAllocateMemory",
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"vkUpdateDescriptorSets",
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"vkGetPhysicalDeviceFormatProperties2",
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]
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# Handles that need to be translated to/from their corresponding gfxstream object types
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