From 329cb28d65836bc597acd15b258bfb0e7daf6dc9 Mon Sep 17 00:00:00 2001 From: Alyssa Rosenzweig Date: Wed, 16 Jun 2021 11:29:28 -0400 Subject: [PATCH] panfrost: Zero depth_source in vertex shaders Spurious assignment. Signed-off-by: Alyssa Rosenzweig Part-of: --- src/panfrost/lib/pan_shader.h | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/panfrost/lib/pan_shader.h b/src/panfrost/lib/pan_shader.h index 04a167c4b81..751d21a7122 100644 --- a/src/panfrost/lib/pan_shader.h +++ b/src/panfrost/lib/pan_shader.h @@ -202,9 +202,6 @@ pan_shader_prepare_rsd(const struct panfrost_device *dev, * shading, but that'll just got ORed in */ rsd->multisample_misc.evaluate_per_sample = shader_info->fs.sample_shading; - } else { - rsd->properties.depth_source = - MALI_DEPTH_SOURCE_FIXED_FUNCTION; } if (pan_is_bifrost(dev))