glsl/glcpp: Add a -d/--debug option to the standalone glcpp program

The verbose debug output from the parser is quite useful when debugging, and
having this available as a command-line option is much more convenient than
manually forcing this into the code when needed, (which is what I had been
doing for too long previously).

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
This commit is contained in:
Carl Worth
2014-06-25 11:46:49 -07:00
parent 8e8f8ff1b2
commit 2fdc1f50c4
2 changed files with 7 additions and 1 deletions
+5 -1
View File
@@ -124,6 +124,7 @@ enum {
const static struct option
long_options[] = {
{"disable-line-continuations", no_argument, 0, DISABLE_LINE_CONTINUATIONS_OPT },
{"debug", no_argument, 0, 'd'},
{0, 0, 0, 0 }
};
@@ -140,11 +141,14 @@ main (int argc, char *argv[])
init_fake_gl_context (&gl_ctx);
while ((c = getopt_long(argc, argv, "", long_options, NULL)) != -1) {
while ((c = getopt_long(argc, argv, "d", long_options, NULL)) != -1) {
switch (c) {
case DISABLE_LINE_CONTINUATIONS_OPT:
gl_ctx.Const.DisableGLSLLineContinuations = true;
break;
case 'd':
glcpp_parser_debug = 1;
break;
default:
usage ();
exit (1);