glsl/nir: return failure from link_varyings if there is a linker error

Some linker errors are set very deep inside link_varyings. Don't return
a success if we can't continue.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26310>
This commit is contained in:
Marek Olšák
2023-04-05 06:36:31 -04:00
committed by Marge Bot
parent a141b52641
commit 2f0ed0680c

View File

@@ -4390,7 +4390,7 @@ link_varyings(struct gl_shader_program *prog, unsigned first,
has_xfb_qualifiers, mem_ctx))
return false;
return true;
return prog->data->LinkStatus != LINKING_FAILURE;
}
/**