nir/opcodes: Add a helper function to generate reduce opcodes

Adds binop_reduce_all_sizes which generates both 1-bit and 32-bit
versions of the reduce operation. This reduces the code duplication a
bit and will make it easier to later add 16-bit versions as well.

Reviewed-by: Rob Clark <robdclark@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This commit is contained in:
Neil Roberts
2019-01-30 10:58:48 +01:00
parent 9a96afb97e
commit 2ec97e78a9
+15 -17
View File
@@ -529,6 +529,13 @@ def binop_reduce(name, output_size, output_type, src_type, prereduce_expr,
[4, 4], [src_type, src_type], False, _2src_commutative,
final(reduce_(reduce_(src0, src1), reduce_(src2, src3))))
def binop_reduce_all_sizes(name, output_size, src_type, prereduce_expr,
reduce_expr, final_expr):
binop_reduce(name, output_size, tbool1, src_type,
prereduce_expr, reduce_expr, final_expr)
binop_reduce("b32" + name[1:], output_size, tbool32, src_type,
prereduce_expr, reduce_expr, final_expr)
binop("fadd", tfloat, _2src_commutative + associative,"""
if (nir_is_rounding_mode_rtz(execution_mode, bit_size)) {
if (bit_size == 64)
@@ -710,23 +717,14 @@ binop_compare_all_sizes("uge", tuint, "", "src0 >= src1")
# integer-aware GLSL-style comparisons that compare floats and ints
binop_reduce("ball_fequal", 1, tbool1, tfloat, "{src0} == {src1}",
"{src0} && {src1}", "{src}")
binop_reduce("bany_fnequal", 1, tbool1, tfloat, "{src0} != {src1}",
"{src0} || {src1}", "{src}")
binop_reduce("ball_iequal", 1, tbool1, tint, "{src0} == {src1}",
"{src0} && {src1}", "{src}")
binop_reduce("bany_inequal", 1, tbool1, tint, "{src0} != {src1}",
"{src0} || {src1}", "{src}")
binop_reduce("b32all_fequal", 1, tbool32, tfloat, "{src0} == {src1}",
"{src0} && {src1}", "{src}")
binop_reduce("b32any_fnequal", 1, tbool32, tfloat, "{src0} != {src1}",
"{src0} || {src1}", "{src}")
binop_reduce("b32all_iequal", 1, tbool32, tint, "{src0} == {src1}",
"{src0} && {src1}", "{src}")
binop_reduce("b32any_inequal", 1, tbool32, tint, "{src0} != {src1}",
"{src0} || {src1}", "{src}")
binop_reduce_all_sizes("ball_fequal", 1, tfloat, "{src0} == {src1}",
"{src0} && {src1}", "{src}")
binop_reduce_all_sizes("bany_fnequal", 1, tfloat, "{src0} != {src1}",
"{src0} || {src1}", "{src}")
binop_reduce_all_sizes("ball_iequal", 1, tint, "{src0} == {src1}",
"{src0} && {src1}", "{src}")
binop_reduce_all_sizes("bany_inequal", 1, tint, "{src0} != {src1}",
"{src0} || {src1}", "{src}")
# non-integer-aware GLSL-style comparisons that return 0.0 or 1.0