[g3dvl] make pipe_context mandatory for creation pipe_video_context
This commit is contained in:
@@ -100,7 +100,9 @@ struct pipe_screen {
|
||||
|
||||
struct pipe_context * (*context_create)( struct pipe_screen *, void *priv );
|
||||
|
||||
struct pipe_video_context * (*video_context_create)( struct pipe_screen *screen, void *priv );
|
||||
struct pipe_video_context * (*video_context_create)( struct pipe_screen *screen,
|
||||
struct pipe_context *context,
|
||||
void *priv );
|
||||
|
||||
/**
|
||||
* Check if the given pipe_format is supported as a texture or
|
||||
|
||||
Reference in New Issue
Block a user