vulkan/runtime: refactor to use DETECT_OS_ANDROID instead of ANDROID
Also update vk_android_native_buffer.h to use __ANDROID__ directly. Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Yonggang Luo <luoyonggang@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27374>
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@@ -197,7 +197,7 @@ vk_common_SetDebugUtilsObjectNameEXT(
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{
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VK_FROM_HANDLE(vk_device, device, _device);
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#ifdef ANDROID
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#if DETECT_OS_ANDROID
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if (pNameInfo->objectType == VK_OBJECT_TYPE_SWAPCHAIN_KHR ||
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pNameInfo->objectType == VK_OBJECT_TYPE_SURFACE_KHR) {
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#else
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