vbo: fix offset in minmax cache key
Instead of saving primitive offset in the minmax cache key, save the actual buffer offset which is used in the cache lookup. Fixes rendering artifact seen with GoogleEarth when run with VMware driver. v2: Per Brian's comment, initialize offset to avoid compiler warning. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
@@ -245,6 +245,7 @@ vbo_get_minmax_index(struct gl_context *ctx,
|
||||
_mesa_primitive_restart_index(ctx, ib->index_size);
|
||||
const char *indices;
|
||||
GLuint i;
|
||||
GLintptr offset = 0;
|
||||
|
||||
indices = (char *) ib->ptr + prim->start * ib->index_size;
|
||||
if (_mesa_is_bufferobj(ib->obj)) {
|
||||
@@ -254,7 +255,8 @@ vbo_get_minmax_index(struct gl_context *ctx,
|
||||
count, min_index, max_index))
|
||||
return;
|
||||
|
||||
indices = ctx->Driver.MapBufferRange(ctx, (GLintptr) indices, size,
|
||||
offset = indices;
|
||||
indices = ctx->Driver.MapBufferRange(ctx, offset, size,
|
||||
GL_MAP_READ_BIT, ib->obj,
|
||||
MAP_INTERNAL);
|
||||
}
|
||||
@@ -337,8 +339,8 @@ vbo_get_minmax_index(struct gl_context *ctx,
|
||||
}
|
||||
|
||||
if (_mesa_is_bufferobj(ib->obj)) {
|
||||
vbo_minmax_cache_store(ctx, ib->obj, ib->index_size, prim->start, count,
|
||||
*min_index, *max_index);
|
||||
vbo_minmax_cache_store(ctx, ib->obj, ib->index_size, offset,
|
||||
count, *min_index, *max_index);
|
||||
ctx->Driver.UnmapBuffer(ctx, ib->obj, MAP_INTERNAL);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user