mesa: Remove support for GL_MESA_texture_array
This extension enabled the use of texture array with fixed-function and assembly fragment shaders. No applications are known to use this extension. NOTE: This patch regresses GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY cases of the copyteximage piglit test. The test is incorrectly using texture arrays with fixed function while only requiring the GL_EXT_texture_array extension. A fix for the test has been posted to the piglit mailing list. http://lists.freedesktop.org/archives/piglit/2013-November/008639.html Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -54,7 +54,11 @@ TBD.
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<h2>Changes</h2>
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TBD.
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<ul>
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<li>Removed support for the GL_MESA_texture_array extension. This extension
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enabled the use of texture array with fixed-function and assembly fragment
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shaders. No applications are known to use this extension.</li>
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</ul>
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</div>
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</body>
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@@ -16,7 +16,7 @@ IP Status
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Status
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Shipping in Mesa 7.1
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DEPRECATED - Support removed in Mesa 10.1.
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Version
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