mesa: Remove support for GL_MESA_texture_array

This extension enabled the use of texture array with fixed-function and
assembly fragment shaders.  No applications are known to use this
extension.

NOTE: This patch regresses GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY
cases of the copyteximage piglit test.  The test is incorrectly using
texture arrays with fixed function while only requiring the
GL_EXT_texture_array extension.  A fix for the test has been posted to
the piglit mailing list.

http://lists.freedesktop.org/archives/piglit/2013-November/008639.html

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Ian Romanick
2013-11-20 13:48:36 -08:00
parent 538a7f2a80
commit 2a3d1e2e06
8 changed files with 6 additions and 47 deletions
+5 -1
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@@ -54,7 +54,11 @@ TBD.
<h2>Changes</h2>
TBD.
<ul>
<li>Removed support for the GL_MESA_texture_array extension. This extension
enabled the use of texture array with fixed-function and assembly fragment
shaders. No applications are known to use this extension.</li>
</ul>
</div>
</body>
+1 -1
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@@ -16,7 +16,7 @@ IP Status
Status
Shipping in Mesa 7.1
DEPRECATED - Support removed in Mesa 10.1.
Version