glsl2: Move the compiler to the subdirectory it will live in in Mesa.
This commit is contained in:
@@ -0,0 +1,257 @@
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%{
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/*
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* Copyright © 2010 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <stdio.h>
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#include <string.h>
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#include "glcpp.h"
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#include "glcpp-parse.h"
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#define YY_USER_ACTION \
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do { \
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yylloc->source = 0; \
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yylloc->first_column = yycolumn + 1; \
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yylloc->first_line = yylineno; \
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yycolumn += yyleng; \
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} while(0);
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%}
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%option bison-bridge bison-locations reentrant noyywrap
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%option extra-type="glcpp_parser_t *"
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%option prefix="glcpp_"
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%option stack
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%x DONE COMMENT
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SPACE [[:space:]]
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NONSPACE [^[:space:]]
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NEWLINE [\n]
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HSPACE [ \t]
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HASH ^{HSPACE}*#{HSPACE}*
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IDENTIFIER [_a-zA-Z][_a-zA-Z0-9]*
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PUNCTUATION [][(){}.&*~!/%<>^|;,=+-]
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OTHER [^][(){}.&*~!/%<>^|;,=#[:space:]+-]+
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DECIMAL_INTEGER [1-9][0-9]*[uU]?
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OCTAL_INTEGER 0[0-7]*[uU]?
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HEXADECIMAL_INTEGER 0[xX][0-9a-fA-F]+[uU]?
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%%
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/* Single-line comments */
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"//"[^\n]*\n {
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yylineno++;
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yycolumn = 0;
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return NEWLINE;
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}
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/* Multi-line comments */
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"/*" { yy_push_state(COMMENT, yyscanner); }
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<COMMENT>[^*\n]*
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<COMMENT>[^*\n]*\n { yylineno++; yycolumn = 0; }
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<COMMENT>"*"+[^*/\n]*
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<COMMENT>"*"+[^*/\n]*\n { yylineno++; yycolumn = 0; }
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<COMMENT>"*"+"/" {
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yy_pop_state(yyscanner);
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if (yyextra->space_tokens)
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return SPACE;
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}
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/* glcpp doesn't handle #extension, #version, or #pragma directives.
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* Simply pass them through to the main compiler's lexer/parser. */
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{HASH}(extension|version|pragma)[^\n]+ {
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yylval->str = xtalloc_strdup (yyextra, yytext);
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yylineno++;
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yycolumn = 0;
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return OTHER;
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}
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{HASH}ifdef/.*\n {
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yyextra->space_tokens = 0;
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return HASH_IFDEF;
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}
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{HASH}ifndef/.*\n {
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yyextra->space_tokens = 0;
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return HASH_IFNDEF;
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}
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{HASH}if{HSPACE}/.*\n {
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yyextra->lexing_if = 1;
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yyextra->space_tokens = 0;
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return HASH_IF;
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}
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{HASH}elif/.*\n {
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yyextra->lexing_if = 1;
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yyextra->space_tokens = 0;
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return HASH_ELIF;
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}
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{HASH}else/.*\n {
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yyextra->space_tokens = 0;
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return HASH_ELSE;
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}
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{HASH}endif/.*\n {
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yyextra->space_tokens = 0;
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return HASH_ENDIF;
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}
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/* When skipping (due to an #if 0 or similar) consume anything
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* up to a newline. We do this less priroty than any
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* #if-related directive (#if, #elif, #else, #endif), but with
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* more priority than any other directive or token to avoid
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* any side-effects from skipped content.
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*
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* We use the lexing_if flag to avoid skipping any part of an
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* if conditional expression. */
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[^\n]+/\n {
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/* Since this rule always matches, YY_USER_ACTION gets called for it,
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* wrongly incrementing yycolumn. We undo that effect here. */
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yycolumn -= yyleng;
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if (yyextra->lexing_if ||
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yyextra->skip_stack == NULL ||
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yyextra->skip_stack->type == SKIP_NO_SKIP)
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{
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REJECT;
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}
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}
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{HASH}define{HSPACE}+/{IDENTIFIER}"(" {
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yyextra->space_tokens = 0;
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return HASH_DEFINE_FUNC;
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}
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{HASH}define {
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yyextra->space_tokens = 0;
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return HASH_DEFINE_OBJ;
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}
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{HASH}undef {
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yyextra->space_tokens = 0;
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return HASH_UNDEF;
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}
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{HASH} {
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yyextra->space_tokens = 0;
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return HASH;
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}
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{DECIMAL_INTEGER} {
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yylval->str = xtalloc_strdup (yyextra, yytext);
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return INTEGER_STRING;
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}
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{OCTAL_INTEGER} {
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yylval->str = xtalloc_strdup (yyextra, yytext);
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return INTEGER_STRING;
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}
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{HEXADECIMAL_INTEGER} {
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yylval->str = xtalloc_strdup (yyextra, yytext);
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return INTEGER_STRING;
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}
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"<<" {
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return LEFT_SHIFT;
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}
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">>" {
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return RIGHT_SHIFT;
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}
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"<=" {
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return LESS_OR_EQUAL;
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}
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">=" {
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return GREATER_OR_EQUAL;
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}
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"==" {
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return EQUAL;
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}
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"!=" {
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return NOT_EQUAL;
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}
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"&&" {
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return AND;
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}
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"||" {
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return OR;
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}
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"##" {
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return PASTE;
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}
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"defined" {
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return DEFINED;
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}
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{IDENTIFIER} {
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yylval->str = xtalloc_strdup (yyextra, yytext);
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return IDENTIFIER;
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}
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{PUNCTUATION} {
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return yytext[0];
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}
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{OTHER}+ {
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yylval->str = xtalloc_strdup (yyextra, yytext);
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return OTHER;
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}
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{HSPACE}+ {
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if (yyextra->space_tokens) {
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return SPACE;
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}
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}
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\n {
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yyextra->lexing_if = 0;
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yylineno++;
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yycolumn = 0;
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return NEWLINE;
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}
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/* Handle missing newline at EOF. */
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<INITIAL><<EOF>> {
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BEGIN DONE; /* Don't keep matching this rule forever. */
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yyextra->lexing_if = 0;
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return NEWLINE;
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}
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%%
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void
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glcpp_lex_set_source_string(glcpp_parser_t *parser, const char *shader)
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{
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yy_scan_string(shader, parser->scanner);
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}
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