From 2850db0a9ef3751b1b3429d9b7e75ed22dc4e59e Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Fri, 16 Jul 2021 12:50:21 -0400 Subject: [PATCH] util/foz: stop crashing on destroy if prepare hasn't been called Fixes: eca6bb9540d ("util/fossilize_db: add basic fossilize db util to read/write shader caches") Reviewed-by: Timothy Arceri Part-of: --- src/util/fossilize_db.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/util/fossilize_db.c b/src/util/fossilize_db.c index 8b122aa492f..8032e979b67 100644 --- a/src/util/fossilize_db.c +++ b/src/util/fossilize_db.c @@ -334,7 +334,8 @@ foz_prepare(struct foz_db *foz_db, char *cache_path) void foz_destroy(struct foz_db *foz_db) { - fclose(foz_db->db_idx); + if (foz_db->db_idx) + fclose(foz_db->db_idx); for (unsigned i = 0; i < FOZ_MAX_DBS; i++) { if (foz_db->file[i]) fclose(foz_db->file[i]);