got rid of __FUNCTION__ :(

Texus2 functions are dynamically linked now
made getRegistryOrEnvironmentString more portable
bugfix: unnecessary total SW fallback -- glColorMask
bugfix: when shared palette was not loaded correctly
point_attenuation_stage back in business (point size/atten)
fxTexGetInfo is not required for fxIsTexSupported
fxDDChooseTextureFormat optimized for RGB/RGBA textures
accelerated Quads with Triangle_Fans
more WGL extensions/functions (also updated export file)
DXTC/S3TC -> FXT1 wrapping hack
quick & dirty fix for Quake2
This commit is contained in:
Daniel Borca
2003-12-10 15:24:49 +00:00
parent 43be8ee414
commit 2844285297
17 changed files with 574 additions and 253 deletions
+4 -4
View File
@@ -68,9 +68,9 @@ Available options:
Tested on:
CPU: AMD Athlon XP 1800+
Mainboard: EP-8KTA3 w/ 128 MB SDRAM
Video card: Voodoo5 5500 AGP w/ 64 MB SDRAM
DJGPP: djdev 2.04 + gcc v3.2.2 + make v3.80
Mainboard: GA-7VTXE w/ 256 MB DDRAM
Video card: Voodoo5 6000 AGP w/ 128 MB SDRAM
DJGPP: djdev 2.04 + gcc v3.3.2 + make v3.80
OS: DOS and Win98SE
@@ -209,7 +209,7 @@ v1.3 (mar-2003)
* revamped GLUT
* switched to DXE3
v1.4 (nov-2003)
v1.4 (dec-2003)
+ enabled GLUT fonts with DXE
+ truly added multi-window support in GLUT (for Adrian Woodward)
* accomodated makefiles with the new sourcetree