intel: Split gen_device_info out into libintel_dev
Split out the device info so isl doesn't depend on intel/common. Now it will depend on the new intel/dev device info lib. This will allow the decoder in intel/common to use isl, allowing us to apply Ken's patch that removes the genxml duplication of surface formats. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
This commit is contained in:
@@ -0,0 +1,902 @@
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/*
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* Copyright © 2013 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include "gen_device_info.h"
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#include "compiler/shader_enums.h"
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#include "util/macros.h"
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/**
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* Get the PCI ID for the device name.
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*
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* Returns -1 if the device is not known.
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*/
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int
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gen_device_name_to_pci_device_id(const char *name)
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{
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static const struct {
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const char *name;
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int pci_id;
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} name_map[] = {
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{ "brw", 0x2a02 },
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{ "g4x", 0x2a42 },
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{ "ilk", 0x0042 },
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{ "snb", 0x0126 },
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{ "ivb", 0x016a },
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{ "hsw", 0x0d2e },
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{ "byt", 0x0f33 },
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{ "bdw", 0x162e },
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{ "chv", 0x22B3 },
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{ "skl", 0x1912 },
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{ "bxt", 0x5A85 },
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{ "kbl", 0x5912 },
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{ "glk", 0x3185 },
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{ "cnl", 0x5a52 },
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{ "icl", 0x8a52 },
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};
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for (unsigned i = 0; i < ARRAY_SIZE(name_map); i++) {
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if (!strcmp(name_map[i].name, name))
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return name_map[i].pci_id;
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}
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return -1;
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}
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/**
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* Get the overridden PCI ID for the device. This is set with the
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* INTEL_DEVID_OVERRIDE environment variable.
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*
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* Returns -1 if the override is not set.
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*/
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int
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gen_get_pci_device_id_override(void)
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{
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if (geteuid() == getuid()) {
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const char *devid_override = getenv("INTEL_DEVID_OVERRIDE");
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if (devid_override) {
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const int id = gen_device_name_to_pci_device_id(devid_override);
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return id >= 0 ? id : strtol(devid_override, NULL, 0);
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}
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}
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return -1;
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}
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static const struct gen_device_info gen_device_info_i965 = {
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.gen = 4,
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.has_negative_rhw_bug = true,
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.num_slices = 1,
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.num_subslices = { 1, },
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.num_thread_per_eu = 4,
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.max_vs_threads = 16,
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.max_gs_threads = 2,
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.max_wm_threads = 8 * 4,
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.urb = {
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.size = 256,
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},
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.timestamp_frequency = 12500000,
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};
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static const struct gen_device_info gen_device_info_g4x = {
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.gen = 4,
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.has_pln = true,
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.has_compr4 = true,
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.has_surface_tile_offset = true,
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.is_g4x = true,
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.num_slices = 1,
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.num_subslices = { 1, },
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.num_thread_per_eu = 5,
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.max_vs_threads = 32,
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.max_gs_threads = 2,
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.max_wm_threads = 10 * 5,
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.urb = {
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.size = 384,
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},
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.timestamp_frequency = 12500000,
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};
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static const struct gen_device_info gen_device_info_ilk = {
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.gen = 5,
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.has_pln = true,
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.has_compr4 = true,
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.has_surface_tile_offset = true,
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.num_slices = 1,
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.num_subslices = { 1, },
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.num_thread_per_eu = 6,
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.max_vs_threads = 72,
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.max_gs_threads = 32,
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.max_wm_threads = 12 * 6,
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.urb = {
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.size = 1024,
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},
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.timestamp_frequency = 12500000,
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};
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static const struct gen_device_info gen_device_info_snb_gt1 = {
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.gen = 6,
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.gt = 1,
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.has_hiz_and_separate_stencil = true,
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.has_llc = true,
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.has_pln = true,
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.has_surface_tile_offset = true,
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.needs_unlit_centroid_workaround = true,
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.num_slices = 1,
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.num_subslices = { 1, },
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.num_thread_per_eu = 6, /* Not confirmed */
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.max_vs_threads = 24,
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.max_gs_threads = 21, /* conservative; 24 if rendering disabled. */
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.max_wm_threads = 40,
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.urb = {
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.size = 32,
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.min_entries = {
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[MESA_SHADER_VERTEX] = 24,
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},
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.max_entries = {
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[MESA_SHADER_VERTEX] = 256,
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[MESA_SHADER_GEOMETRY] = 256,
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},
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},
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.timestamp_frequency = 12500000,
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};
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static const struct gen_device_info gen_device_info_snb_gt2 = {
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.gen = 6,
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.gt = 2,
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.has_hiz_and_separate_stencil = true,
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.has_llc = true,
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.has_pln = true,
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.has_surface_tile_offset = true,
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.needs_unlit_centroid_workaround = true,
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.num_slices = 1,
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.num_subslices = { 1, },
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.num_thread_per_eu = 6, /* Not confirmed */
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.max_vs_threads = 60,
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.max_gs_threads = 60,
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.max_wm_threads = 80,
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.urb = {
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.size = 64,
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.min_entries = {
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[MESA_SHADER_VERTEX] = 24,
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},
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.max_entries = {
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[MESA_SHADER_VERTEX] = 256,
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[MESA_SHADER_GEOMETRY] = 256,
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},
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},
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.timestamp_frequency = 12500000,
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};
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#define GEN7_FEATURES \
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.gen = 7, \
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.has_hiz_and_separate_stencil = true, \
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.must_use_separate_stencil = true, \
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.has_llc = true, \
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.has_pln = true, \
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.has_64bit_types = true, \
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.has_surface_tile_offset = true, \
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.timestamp_frequency = 12500000
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static const struct gen_device_info gen_device_info_ivb_gt1 = {
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GEN7_FEATURES, .is_ivybridge = true, .gt = 1,
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.num_slices = 1,
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.num_subslices = { 1, },
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.num_thread_per_eu = 6,
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.l3_banks = 2,
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.max_vs_threads = 36,
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.max_tcs_threads = 36,
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.max_tes_threads = 36,
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.max_gs_threads = 36,
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.max_wm_threads = 48,
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.max_cs_threads = 36,
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.urb = {
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.size = 128,
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.min_entries = {
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[MESA_SHADER_VERTEX] = 32,
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[MESA_SHADER_TESS_EVAL] = 10,
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},
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.max_entries = {
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[MESA_SHADER_VERTEX] = 512,
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[MESA_SHADER_TESS_CTRL] = 32,
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[MESA_SHADER_TESS_EVAL] = 288,
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[MESA_SHADER_GEOMETRY] = 192,
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},
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},
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};
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static const struct gen_device_info gen_device_info_ivb_gt2 = {
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GEN7_FEATURES, .is_ivybridge = true, .gt = 2,
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.num_slices = 1,
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.num_subslices = { 1, },
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.num_thread_per_eu = 8, /* Not sure why this isn't a multiple of
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* @max_wm_threads ... */
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.l3_banks = 4,
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.max_vs_threads = 128,
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.max_tcs_threads = 128,
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.max_tes_threads = 128,
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.max_gs_threads = 128,
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.max_wm_threads = 172,
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.max_cs_threads = 64,
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.urb = {
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.size = 256,
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.min_entries = {
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[MESA_SHADER_VERTEX] = 32,
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[MESA_SHADER_TESS_EVAL] = 10,
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},
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.max_entries = {
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[MESA_SHADER_VERTEX] = 704,
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[MESA_SHADER_TESS_CTRL] = 64,
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[MESA_SHADER_TESS_EVAL] = 448,
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[MESA_SHADER_GEOMETRY] = 320,
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},
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},
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};
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static const struct gen_device_info gen_device_info_byt = {
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GEN7_FEATURES, .is_baytrail = true, .gt = 1,
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.num_slices = 1,
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.num_subslices = { 1, },
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.num_thread_per_eu = 8,
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.l3_banks = 1,
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.has_llc = false,
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.max_vs_threads = 36,
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.max_tcs_threads = 36,
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.max_tes_threads = 36,
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.max_gs_threads = 36,
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.max_wm_threads = 48,
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.max_cs_threads = 32,
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.urb = {
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.size = 128,
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.min_entries = {
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[MESA_SHADER_VERTEX] = 32,
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[MESA_SHADER_TESS_EVAL] = 10,
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},
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.max_entries = {
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[MESA_SHADER_VERTEX] = 512,
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[MESA_SHADER_TESS_CTRL] = 32,
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[MESA_SHADER_TESS_EVAL] = 288,
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[MESA_SHADER_GEOMETRY] = 192,
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},
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},
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};
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#define HSW_FEATURES \
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GEN7_FEATURES, \
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.is_haswell = true, \
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.supports_simd16_3src = true, \
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.has_resource_streamer = true
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static const struct gen_device_info gen_device_info_hsw_gt1 = {
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HSW_FEATURES, .gt = 1,
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.num_slices = 1,
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.num_subslices = { 1, },
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.num_thread_per_eu = 7,
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.l3_banks = 2,
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.max_vs_threads = 70,
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.max_tcs_threads = 70,
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.max_tes_threads = 70,
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.max_gs_threads = 70,
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.max_wm_threads = 102,
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.max_cs_threads = 70,
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.urb = {
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.size = 128,
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.min_entries = {
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[MESA_SHADER_VERTEX] = 32,
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[MESA_SHADER_TESS_EVAL] = 10,
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},
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.max_entries = {
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[MESA_SHADER_VERTEX] = 640,
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[MESA_SHADER_TESS_CTRL] = 64,
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[MESA_SHADER_TESS_EVAL] = 384,
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[MESA_SHADER_GEOMETRY] = 256,
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},
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},
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};
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static const struct gen_device_info gen_device_info_hsw_gt2 = {
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HSW_FEATURES, .gt = 2,
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.num_slices = 1,
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.num_subslices = { 2, },
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.num_thread_per_eu = 7,
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.l3_banks = 4,
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.max_vs_threads = 280,
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.max_tcs_threads = 256,
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.max_tes_threads = 280,
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.max_gs_threads = 256,
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.max_wm_threads = 204,
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.max_cs_threads = 70,
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.urb = {
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.size = 256,
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.min_entries = {
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[MESA_SHADER_VERTEX] = 64,
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[MESA_SHADER_TESS_EVAL] = 10,
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},
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.max_entries = {
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[MESA_SHADER_VERTEX] = 1664,
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[MESA_SHADER_TESS_CTRL] = 128,
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[MESA_SHADER_TESS_EVAL] = 960,
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[MESA_SHADER_GEOMETRY] = 640,
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},
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},
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};
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static const struct gen_device_info gen_device_info_hsw_gt3 = {
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HSW_FEATURES, .gt = 3,
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.num_slices = 2,
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.num_subslices = { 2, },
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.num_thread_per_eu = 7,
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.l3_banks = 8,
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.max_vs_threads = 280,
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.max_tcs_threads = 256,
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.max_tes_threads = 280,
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.max_gs_threads = 256,
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.max_wm_threads = 408,
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.max_cs_threads = 70,
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.urb = {
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.size = 512,
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.min_entries = {
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[MESA_SHADER_VERTEX] = 64,
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[MESA_SHADER_TESS_EVAL] = 10,
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},
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.max_entries = {
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[MESA_SHADER_VERTEX] = 1664,
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[MESA_SHADER_TESS_CTRL] = 128,
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[MESA_SHADER_TESS_EVAL] = 960,
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[MESA_SHADER_GEOMETRY] = 640,
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},
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},
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};
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/* It's unclear how well supported sampling from the hiz buffer is on GEN8,
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* so keep things conservative for now and set has_sample_with_hiz = false.
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*/
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#define GEN8_FEATURES \
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.gen = 8, \
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.has_hiz_and_separate_stencil = true, \
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.has_resource_streamer = true, \
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.must_use_separate_stencil = true, \
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.has_llc = true, \
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.has_sample_with_hiz = false, \
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.has_pln = true, \
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.has_integer_dword_mul = true, \
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.has_64bit_types = true, \
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.supports_simd16_3src = true, \
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.has_surface_tile_offset = true, \
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.max_vs_threads = 504, \
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.max_tcs_threads = 504, \
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.max_tes_threads = 504, \
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.max_gs_threads = 504, \
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.max_wm_threads = 384, \
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.timestamp_frequency = 12500000
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static const struct gen_device_info gen_device_info_bdw_gt1 = {
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GEN8_FEATURES, .gt = 1,
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.is_broadwell = true,
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.num_slices = 1,
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.num_subslices = { 2, },
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.num_thread_per_eu = 7,
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.l3_banks = 2,
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.max_cs_threads = 42,
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.urb = {
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.size = 192,
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.min_entries = {
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[MESA_SHADER_VERTEX] = 64,
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[MESA_SHADER_TESS_EVAL] = 34,
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},
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.max_entries = {
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[MESA_SHADER_VERTEX] = 2560,
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[MESA_SHADER_TESS_CTRL] = 504,
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[MESA_SHADER_TESS_EVAL] = 1536,
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[MESA_SHADER_GEOMETRY] = 960,
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},
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||||
}
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||||
};
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||||
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static const struct gen_device_info gen_device_info_bdw_gt2 = {
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GEN8_FEATURES, .gt = 2,
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.is_broadwell = true,
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.num_slices = 1,
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.num_subslices = { 3, },
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.num_thread_per_eu = 7,
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.l3_banks = 4,
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.max_cs_threads = 56,
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.urb = {
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||||
.size = 384,
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.min_entries = {
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[MESA_SHADER_VERTEX] = 64,
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[MESA_SHADER_TESS_EVAL] = 34,
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},
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.max_entries = {
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[MESA_SHADER_VERTEX] = 2560,
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[MESA_SHADER_TESS_CTRL] = 504,
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[MESA_SHADER_TESS_EVAL] = 1536,
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[MESA_SHADER_GEOMETRY] = 960,
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},
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}
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||||
};
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static const struct gen_device_info gen_device_info_bdw_gt3 = {
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GEN8_FEATURES, .gt = 3,
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.is_broadwell = true,
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.num_slices = 2,
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||||
.num_subslices = { 3, 3, },
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||||
.num_thread_per_eu = 7,
|
||||
.l3_banks = 8,
|
||||
.max_cs_threads = 56,
|
||||
.urb = {
|
||||
.size = 384,
|
||||
.min_entries = {
|
||||
[MESA_SHADER_VERTEX] = 64,
|
||||
[MESA_SHADER_TESS_EVAL] = 34,
|
||||
},
|
||||
.max_entries = {
|
||||
[MESA_SHADER_VERTEX] = 2560,
|
||||
[MESA_SHADER_TESS_CTRL] = 504,
|
||||
[MESA_SHADER_TESS_EVAL] = 1536,
|
||||
[MESA_SHADER_GEOMETRY] = 960,
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_chv = {
|
||||
GEN8_FEATURES, .is_cherryview = 1, .gt = 1,
|
||||
.has_llc = false,
|
||||
.has_integer_dword_mul = false,
|
||||
.num_slices = 1,
|
||||
.num_subslices = { 2, },
|
||||
.num_thread_per_eu = 7,
|
||||
.l3_banks = 2,
|
||||
.max_vs_threads = 80,
|
||||
.max_tcs_threads = 80,
|
||||
.max_tes_threads = 80,
|
||||
.max_gs_threads = 80,
|
||||
.max_wm_threads = 128,
|
||||
.max_cs_threads = 6 * 7,
|
||||
.urb = {
|
||||
.size = 192,
|
||||
.min_entries = {
|
||||
[MESA_SHADER_VERTEX] = 34,
|
||||
[MESA_SHADER_TESS_EVAL] = 34,
|
||||
},
|
||||
.max_entries = {
|
||||
[MESA_SHADER_VERTEX] = 640,
|
||||
[MESA_SHADER_TESS_CTRL] = 80,
|
||||
[MESA_SHADER_TESS_EVAL] = 384,
|
||||
[MESA_SHADER_GEOMETRY] = 256,
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
#define GEN9_HW_INFO \
|
||||
.gen = 9, \
|
||||
.max_vs_threads = 336, \
|
||||
.max_gs_threads = 336, \
|
||||
.max_tcs_threads = 336, \
|
||||
.max_tes_threads = 336, \
|
||||
.max_cs_threads = 56, \
|
||||
.timestamp_frequency = 12000000, \
|
||||
.urb = { \
|
||||
.size = 384, \
|
||||
.min_entries = { \
|
||||
[MESA_SHADER_VERTEX] = 64, \
|
||||
[MESA_SHADER_TESS_EVAL] = 34, \
|
||||
}, \
|
||||
.max_entries = { \
|
||||
[MESA_SHADER_VERTEX] = 1856, \
|
||||
[MESA_SHADER_TESS_CTRL] = 672, \
|
||||
[MESA_SHADER_TESS_EVAL] = 1120, \
|
||||
[MESA_SHADER_GEOMETRY] = 640, \
|
||||
}, \
|
||||
}
|
||||
|
||||
#define GEN9_LP_FEATURES \
|
||||
GEN8_FEATURES, \
|
||||
GEN9_HW_INFO, \
|
||||
.has_integer_dword_mul = false, \
|
||||
.gt = 1, \
|
||||
.has_llc = false, \
|
||||
.has_sample_with_hiz = true, \
|
||||
.num_slices = 1, \
|
||||
.num_thread_per_eu = 6, \
|
||||
.max_vs_threads = 112, \
|
||||
.max_tcs_threads = 112, \
|
||||
.max_tes_threads = 112, \
|
||||
.max_gs_threads = 112, \
|
||||
.max_cs_threads = 6 * 6, \
|
||||
.timestamp_frequency = 19200000, \
|
||||
.urb = { \
|
||||
.size = 192, \
|
||||
.min_entries = { \
|
||||
[MESA_SHADER_VERTEX] = 34, \
|
||||
[MESA_SHADER_TESS_EVAL] = 34, \
|
||||
}, \
|
||||
.max_entries = { \
|
||||
[MESA_SHADER_VERTEX] = 704, \
|
||||
[MESA_SHADER_TESS_CTRL] = 256, \
|
||||
[MESA_SHADER_TESS_EVAL] = 416, \
|
||||
[MESA_SHADER_GEOMETRY] = 256, \
|
||||
}, \
|
||||
}
|
||||
|
||||
#define GEN9_LP_FEATURES_3X6 \
|
||||
GEN9_LP_FEATURES, \
|
||||
.num_subslices = { 3, }
|
||||
|
||||
#define GEN9_LP_FEATURES_2X6 \
|
||||
GEN9_LP_FEATURES, \
|
||||
.num_subslices = { 2, }, \
|
||||
.max_vs_threads = 56, \
|
||||
.max_tcs_threads = 56, \
|
||||
.max_tes_threads = 56, \
|
||||
.max_gs_threads = 56, \
|
||||
.max_cs_threads = 6 * 6, \
|
||||
.urb = { \
|
||||
.size = 128, \
|
||||
.min_entries = { \
|
||||
[MESA_SHADER_VERTEX] = 34, \
|
||||
[MESA_SHADER_TESS_EVAL] = 34, \
|
||||
}, \
|
||||
.max_entries = { \
|
||||
[MESA_SHADER_VERTEX] = 352, \
|
||||
[MESA_SHADER_TESS_CTRL] = 128, \
|
||||
[MESA_SHADER_TESS_EVAL] = 208, \
|
||||
[MESA_SHADER_GEOMETRY] = 128, \
|
||||
}, \
|
||||
}
|
||||
|
||||
#define GEN9_FEATURES \
|
||||
GEN8_FEATURES, \
|
||||
GEN9_HW_INFO, \
|
||||
.has_sample_with_hiz = true, \
|
||||
.num_thread_per_eu = 7
|
||||
|
||||
static const struct gen_device_info gen_device_info_skl_gt1 = {
|
||||
GEN9_FEATURES, .gt = 1,
|
||||
.is_skylake = true,
|
||||
.num_slices = 1,
|
||||
.num_subslices = { 2, },
|
||||
.l3_banks = 2,
|
||||
.urb.size = 192,
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_skl_gt2 = {
|
||||
GEN9_FEATURES, .gt = 2,
|
||||
.is_skylake = true,
|
||||
.num_slices = 1,
|
||||
.num_subslices = { 3, },
|
||||
.l3_banks = 4,
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_skl_gt3 = {
|
||||
GEN9_FEATURES, .gt = 3,
|
||||
.is_skylake = true,
|
||||
.num_slices = 2,
|
||||
.num_subslices = { 3, 3, },
|
||||
.l3_banks = 8,
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_skl_gt4 = {
|
||||
GEN9_FEATURES, .gt = 4,
|
||||
.is_skylake = true,
|
||||
.num_slices = 3,
|
||||
.num_subslices = { 3, 3, 3, },
|
||||
.l3_banks = 12,
|
||||
/* From the "L3 Allocation and Programming" documentation:
|
||||
*
|
||||
* "URB is limited to 1008KB due to programming restrictions. This is not a
|
||||
* restriction of the L3 implementation, but of the FF and other clients.
|
||||
* Therefore, in a GT4 implementation it is possible for the programmed
|
||||
* allocation of the L3 data array to provide 3*384KB=1152KB for URB, but
|
||||
* only 1008KB of this will be used."
|
||||
*/
|
||||
.urb.size = 1008 / 3,
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_bxt = {
|
||||
GEN9_LP_FEATURES_3X6,
|
||||
.is_broxton = true,
|
||||
.l3_banks = 2,
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_bxt_2x6 = {
|
||||
GEN9_LP_FEATURES_2X6,
|
||||
.is_broxton = true,
|
||||
.l3_banks = 1,
|
||||
};
|
||||
/*
|
||||
* Note: for all KBL SKUs, the PRM says SKL for GS entries, not SKL+.
|
||||
* There's no KBL entry. Using the default SKL (GEN9) GS entries value.
|
||||
*/
|
||||
|
||||
static const struct gen_device_info gen_device_info_kbl_gt1 = {
|
||||
GEN9_FEATURES,
|
||||
.is_kabylake = true,
|
||||
.gt = 1,
|
||||
|
||||
.max_cs_threads = 7 * 6,
|
||||
.urb.size = 192,
|
||||
.num_slices = 1,
|
||||
.num_subslices = { 2, },
|
||||
.l3_banks = 2,
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_kbl_gt1_5 = {
|
||||
GEN9_FEATURES,
|
||||
.is_kabylake = true,
|
||||
.gt = 1,
|
||||
|
||||
.max_cs_threads = 7 * 6,
|
||||
.num_slices = 1,
|
||||
.num_subslices = { 3, },
|
||||
.l3_banks = 4,
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_kbl_gt2 = {
|
||||
GEN9_FEATURES,
|
||||
.is_kabylake = true,
|
||||
.gt = 2,
|
||||
|
||||
.num_slices = 1,
|
||||
.num_subslices = { 3, },
|
||||
.l3_banks = 4,
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_kbl_gt3 = {
|
||||
GEN9_FEATURES,
|
||||
.is_kabylake = true,
|
||||
.gt = 3,
|
||||
|
||||
.num_slices = 2,
|
||||
.num_subslices = { 3, 3, },
|
||||
.l3_banks = 8,
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_kbl_gt4 = {
|
||||
GEN9_FEATURES,
|
||||
.is_kabylake = true,
|
||||
.gt = 4,
|
||||
|
||||
/*
|
||||
* From the "L3 Allocation and Programming" documentation:
|
||||
*
|
||||
* "URB is limited to 1008KB due to programming restrictions. This
|
||||
* is not a restriction of the L3 implementation, but of the FF and
|
||||
* other clients. Therefore, in a GT4 implementation it is
|
||||
* possible for the programmed allocation of the L3 data array to
|
||||
* provide 3*384KB=1152KB for URB, but only 1008KB of this
|
||||
* will be used."
|
||||
*/
|
||||
.urb.size = 1008 / 3,
|
||||
.num_slices = 3,
|
||||
.num_subslices = { 3, 3, 3, },
|
||||
.l3_banks = 12,
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_glk = {
|
||||
GEN9_LP_FEATURES_3X6,
|
||||
.is_geminilake = true,
|
||||
.l3_banks = 2,
|
||||
};
|
||||
|
||||
/*TODO: Initialize l3_banks when we know the number. */
|
||||
static const struct gen_device_info gen_device_info_glk_2x6 = {
|
||||
GEN9_LP_FEATURES_2X6,
|
||||
.is_geminilake = true,
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_cfl_gt1 = {
|
||||
GEN9_FEATURES,
|
||||
.is_coffeelake = true,
|
||||
.gt = 1,
|
||||
|
||||
.num_slices = 1,
|
||||
.num_subslices = { 2, },
|
||||
.l3_banks = 2,
|
||||
};
|
||||
static const struct gen_device_info gen_device_info_cfl_gt2 = {
|
||||
GEN9_FEATURES,
|
||||
.is_coffeelake = true,
|
||||
.gt = 2,
|
||||
|
||||
.num_slices = 1,
|
||||
.num_subslices = { 3, },
|
||||
.l3_banks = 4,
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_cfl_gt3 = {
|
||||
GEN9_FEATURES,
|
||||
.is_coffeelake = true,
|
||||
.gt = 3,
|
||||
|
||||
.num_slices = 2,
|
||||
.num_subslices = { 3, 3, },
|
||||
.l3_banks = 8,
|
||||
};
|
||||
|
||||
#define GEN10_HW_INFO \
|
||||
.gen = 10, \
|
||||
.num_thread_per_eu = 7, \
|
||||
.max_vs_threads = 728, \
|
||||
.max_gs_threads = 432, \
|
||||
.max_tcs_threads = 432, \
|
||||
.max_tes_threads = 624, \
|
||||
.max_cs_threads = 56, \
|
||||
.timestamp_frequency = 19200000, \
|
||||
.urb = { \
|
||||
.size = 256, \
|
||||
.min_entries = { \
|
||||
[MESA_SHADER_VERTEX] = 64, \
|
||||
[MESA_SHADER_TESS_EVAL] = 34, \
|
||||
}, \
|
||||
.max_entries = { \
|
||||
[MESA_SHADER_VERTEX] = 3936, \
|
||||
[MESA_SHADER_TESS_CTRL] = 896, \
|
||||
[MESA_SHADER_TESS_EVAL] = 2064, \
|
||||
[MESA_SHADER_GEOMETRY] = 832, \
|
||||
}, \
|
||||
}
|
||||
|
||||
#define subslices(args...) { args, }
|
||||
|
||||
#define GEN10_FEATURES(_gt, _slices, _subslices, _l3) \
|
||||
GEN8_FEATURES, \
|
||||
GEN10_HW_INFO, \
|
||||
.has_sample_with_hiz = true, \
|
||||
.gt = _gt, \
|
||||
.num_slices = _slices, \
|
||||
.num_subslices = _subslices, \
|
||||
.l3_banks = _l3
|
||||
|
||||
static const struct gen_device_info gen_device_info_cnl_2x8 = {
|
||||
/* GT0.5 */
|
||||
GEN10_FEATURES(1, 1, subslices(2), 2),
|
||||
.is_cannonlake = true,
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_cnl_3x8 = {
|
||||
/* GT1 */
|
||||
GEN10_FEATURES(1, 1, subslices(3), 3),
|
||||
.is_cannonlake = true,
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_cnl_4x8 = {
|
||||
/* GT 1.5 */
|
||||
GEN10_FEATURES(1, 2, subslices(2, 2), 6),
|
||||
.is_cannonlake = true,
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_cnl_5x8 = {
|
||||
/* GT2 */
|
||||
GEN10_FEATURES(2, 2, subslices(3, 2), 6),
|
||||
.is_cannonlake = true,
|
||||
};
|
||||
|
||||
#define GEN11_HW_INFO \
|
||||
.gen = 11, \
|
||||
.has_pln = false, \
|
||||
.max_vs_threads = 364, \
|
||||
.max_gs_threads = 224, \
|
||||
.max_tcs_threads = 224, \
|
||||
.max_tes_threads = 364, \
|
||||
.max_cs_threads = 56, \
|
||||
.urb = { \
|
||||
.size = 1024, \
|
||||
.min_entries = { \
|
||||
[MESA_SHADER_VERTEX] = 64, \
|
||||
[MESA_SHADER_TESS_EVAL] = 34, \
|
||||
}, \
|
||||
.max_entries = { \
|
||||
[MESA_SHADER_VERTEX] = 2384, \
|
||||
[MESA_SHADER_TESS_CTRL] = 1032, \
|
||||
[MESA_SHADER_TESS_EVAL] = 2384, \
|
||||
[MESA_SHADER_GEOMETRY] = 1032, \
|
||||
}, \
|
||||
}
|
||||
|
||||
#define GEN11_FEATURES(_gt, _slices, _subslices, _l3) \
|
||||
GEN8_FEATURES, \
|
||||
GEN11_HW_INFO, \
|
||||
.has_64bit_types = false, \
|
||||
.has_integer_dword_mul = false, \
|
||||
.gt = _gt, .num_slices = _slices, .l3_banks = _l3, \
|
||||
.num_subslices = _subslices
|
||||
|
||||
static const struct gen_device_info gen_device_info_icl_8x8 = {
|
||||
GEN11_FEATURES(2, 1, subslices(8), 8),
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_icl_6x8 = {
|
||||
GEN11_FEATURES(1, 1, subslices(6), 6),
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_icl_4x8 = {
|
||||
GEN11_FEATURES(1, 1, subslices(4), 6),
|
||||
};
|
||||
|
||||
static const struct gen_device_info gen_device_info_icl_1x8 = {
|
||||
GEN11_FEATURES(1, 1, subslices(1), 6),
|
||||
};
|
||||
|
||||
bool
|
||||
gen_get_device_info(int devid, struct gen_device_info *devinfo)
|
||||
{
|
||||
switch (devid) {
|
||||
#undef CHIPSET
|
||||
#define CHIPSET(id, family, name) \
|
||||
case id: *devinfo = gen_device_info_##family; break;
|
||||
#include "pci_ids/i965_pci_ids.h"
|
||||
default:
|
||||
fprintf(stderr, "i965_dri.so does not support the 0x%x PCI ID.\n", devid);
|
||||
return false;
|
||||
}
|
||||
|
||||
/* From the Skylake PRM, 3DSTATE_PS::Scratch Space Base Pointer:
|
||||
*
|
||||
* "Scratch Space per slice is computed based on 4 sub-slices. SW must
|
||||
* allocate scratch space enough so that each slice has 4 slices allowed."
|
||||
*
|
||||
* The equivalent internal documentation says that this programming note
|
||||
* applies to all Gen9+ platforms.
|
||||
*
|
||||
* The hardware typically calculates the scratch space pointer by taking
|
||||
* the base address, and adding per-thread-scratch-space * thread ID.
|
||||
* Extra padding can be necessary depending how the thread IDs are
|
||||
* calculated for a particular shader stage.
|
||||
*/
|
||||
|
||||
switch(devinfo->gen) {
|
||||
case 9:
|
||||
case 10:
|
||||
devinfo->max_wm_threads = 64 /* threads-per-PSD */
|
||||
* devinfo->num_slices
|
||||
* 4; /* effective subslices per slice */
|
||||
break;
|
||||
case 11:
|
||||
devinfo->max_wm_threads = 128 /* threads-per-PSD */
|
||||
* devinfo->num_slices
|
||||
* 8; /* subslices per slice */
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
assert(devinfo->num_slices <= ARRAY_SIZE(devinfo->num_subslices));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
const char *
|
||||
gen_get_device_name(int devid)
|
||||
{
|
||||
switch (devid) {
|
||||
#undef CHIPSET
|
||||
#define CHIPSET(id, family, name) case id: return name;
|
||||
#include "pci_ids/i965_pci_ids.h"
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,213 @@
|
||||
/*
|
||||
* Copyright © 2013 Intel Corporation
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
* IN THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef GEN_DEVICE_INFO_H
|
||||
#define GEN_DEVICE_INFO_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Intel hardware information and quirks
|
||||
*/
|
||||
struct gen_device_info
|
||||
{
|
||||
int gen; /**< Generation number: 4, 5, 6, 7, ... */
|
||||
int gt;
|
||||
|
||||
bool is_g4x;
|
||||
bool is_ivybridge;
|
||||
bool is_baytrail;
|
||||
bool is_haswell;
|
||||
bool is_broadwell;
|
||||
bool is_cherryview;
|
||||
bool is_skylake;
|
||||
bool is_broxton;
|
||||
bool is_kabylake;
|
||||
bool is_geminilake;
|
||||
bool is_coffeelake;
|
||||
bool is_cannonlake;
|
||||
|
||||
bool has_hiz_and_separate_stencil;
|
||||
bool must_use_separate_stencil;
|
||||
bool has_sample_with_hiz;
|
||||
bool has_llc;
|
||||
|
||||
bool has_pln;
|
||||
bool has_64bit_types;
|
||||
bool has_integer_dword_mul;
|
||||
bool has_compr4;
|
||||
bool has_surface_tile_offset;
|
||||
bool supports_simd16_3src;
|
||||
bool has_resource_streamer;
|
||||
|
||||
/**
|
||||
* \name Intel hardware quirks
|
||||
* @{
|
||||
*/
|
||||
bool has_negative_rhw_bug;
|
||||
|
||||
/**
|
||||
* Some versions of Gen hardware don't do centroid interpolation correctly
|
||||
* on unlit pixels, causing incorrect values for derivatives near triangle
|
||||
* edges. Enabling this flag causes the fragment shader to use
|
||||
* non-centroid interpolation for unlit pixels, at the expense of two extra
|
||||
* fragment shader instructions.
|
||||
*/
|
||||
bool needs_unlit_centroid_workaround;
|
||||
/** @} */
|
||||
|
||||
/**
|
||||
* \name GPU hardware limits
|
||||
*
|
||||
* In general, you can find shader thread maximums by looking at the "Maximum
|
||||
* Number of Threads" field in the Intel PRM description of the 3DSTATE_VS,
|
||||
* 3DSTATE_GS, 3DSTATE_HS, 3DSTATE_DS, and 3DSTATE_PS commands. URB entry
|
||||
* limits come from the "Number of URB Entries" field in the
|
||||
* 3DSTATE_URB_VS command and friends.
|
||||
*
|
||||
* These fields are used to calculate the scratch space to allocate. The
|
||||
* amount of scratch space can be larger without being harmful on modern
|
||||
* GPUs, however, prior to Haswell, programming the maximum number of threads
|
||||
* to greater than the hardware maximum would cause GPU performance to tank.
|
||||
*
|
||||
* @{
|
||||
*/
|
||||
/**
|
||||
* Total number of slices present on the device whether or not they've been
|
||||
* fused off.
|
||||
*
|
||||
* XXX: CS thread counts are limited by the inability to do cross subslice
|
||||
* communication. It is the effectively the number of logical threads which
|
||||
* can be executed in a subslice. Fuse configurations may cause this number
|
||||
* to change, so we program @max_cs_threads as the lower maximum.
|
||||
*/
|
||||
unsigned num_slices;
|
||||
|
||||
/**
|
||||
* Number of subslices for each slice (used to be uniform until CNL).
|
||||
*/
|
||||
unsigned num_subslices[3];
|
||||
|
||||
/**
|
||||
* Number of threads per eu, varies between 4 and 8 between generations.
|
||||
*/
|
||||
unsigned num_thread_per_eu;
|
||||
|
||||
unsigned l3_banks;
|
||||
unsigned max_vs_threads; /**< Maximum Vertex Shader threads */
|
||||
unsigned max_tcs_threads; /**< Maximum Hull Shader threads */
|
||||
unsigned max_tes_threads; /**< Maximum Domain Shader threads */
|
||||
unsigned max_gs_threads; /**< Maximum Geometry Shader threads. */
|
||||
/**
|
||||
* Theoretical maximum number of Pixel Shader threads.
|
||||
*
|
||||
* PSD means Pixel Shader Dispatcher. On modern Intel GPUs, hardware will
|
||||
* automatically scale pixel shader thread count, based on a single value
|
||||
* programmed into 3DSTATE_PS.
|
||||
*
|
||||
* To calculate the maximum number of threads for Gen8 beyond (which have
|
||||
* multiple Pixel Shader Dispatchers):
|
||||
*
|
||||
* - Look up 3DSTATE_PS and find "Maximum Number of Threads Per PSD"
|
||||
* - Usually there's only one PSD per subslice, so use the number of
|
||||
* subslices for number of PSDs.
|
||||
* - For max_wm_threads, the total should be PSD threads * #PSDs.
|
||||
*/
|
||||
unsigned max_wm_threads;
|
||||
|
||||
/**
|
||||
* Maximum Compute Shader threads.
|
||||
*
|
||||
* Thread count * number of EUs per subslice
|
||||
*/
|
||||
unsigned max_cs_threads;
|
||||
|
||||
struct {
|
||||
/**
|
||||
* Hardware default URB size.
|
||||
*
|
||||
* The units this is expressed in are somewhat inconsistent: 512b units
|
||||
* on Gen4-5, KB on Gen6-7, and KB times the slice count on Gen8+.
|
||||
*
|
||||
* Look up "URB Size" in the "Device Attributes" page, and take the
|
||||
* maximum. Look up the slice count for each GT SKU on the same page.
|
||||
* urb.size = URB Size (kbytes) / slice count
|
||||
*/
|
||||
unsigned size;
|
||||
|
||||
/**
|
||||
* The minimum number of URB entries. See the 3DSTATE_URB_<XS> docs.
|
||||
*/
|
||||
unsigned min_entries[4];
|
||||
|
||||
/**
|
||||
* The maximum number of URB entries. See the 3DSTATE_URB_<XS> docs.
|
||||
*/
|
||||
unsigned max_entries[4];
|
||||
} urb;
|
||||
|
||||
/**
|
||||
* For the longest time the timestamp frequency for Gen's timestamp counter
|
||||
* could be assumed to be 12.5MHz, where the least significant bit neatly
|
||||
* corresponded to 80 nanoseconds.
|
||||
*
|
||||
* Since Gen9 the numbers aren't so round, with a a frequency of 12MHz for
|
||||
* SKL (or scale factor of 83.33333333) and a frequency of 19200000Hz for
|
||||
* BXT.
|
||||
*
|
||||
* For simplicty to fit with the current code scaling by a single constant
|
||||
* to map from raw timestamps to nanoseconds we now do the conversion in
|
||||
* floating point instead of integer arithmetic.
|
||||
*
|
||||
* In general it's probably worth noting that the documented constants we
|
||||
* have for the per-platform timestamp frequencies aren't perfect and
|
||||
* shouldn't be trusted for scaling and comparing timestamps with a large
|
||||
* delta.
|
||||
*
|
||||
* E.g. with crude testing on my system using the 'correct' scale factor I'm
|
||||
* seeing a drift of ~2 milliseconds per second.
|
||||
*/
|
||||
uint64_t timestamp_frequency;
|
||||
|
||||
/** @} */
|
||||
};
|
||||
|
||||
#define gen_device_info_is_9lp(devinfo) \
|
||||
((devinfo)->is_broxton || (devinfo)->is_geminilake)
|
||||
|
||||
int gen_get_pci_device_id_override(void);
|
||||
int gen_device_name_to_pci_device_id(const char *name);
|
||||
bool gen_get_device_info(int devid, struct gen_device_info *devinfo);
|
||||
const char *gen_get_device_name(int devid);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* GEN_DEVICE_INFO_H */
|
||||
@@ -0,0 +1,33 @@
|
||||
# Copyright © 2017 Intel Corporation
|
||||
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
|
||||
# The above copyright notice and this permission notice shall be included in
|
||||
# all copies or substantial portions of the Software.
|
||||
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
|
||||
# TODO: android?
|
||||
|
||||
files_libintel_dev = files(
|
||||
'gen_device_info.c',
|
||||
'gen_device_info.h',
|
||||
)
|
||||
|
||||
libintel_dev = static_library(
|
||||
['intel_dev'],
|
||||
files_libintel_dev,
|
||||
include_directories : [inc_common, inc_intel],
|
||||
c_args : [c_vis_args, no_override_init_args],
|
||||
)
|
||||
Reference in New Issue
Block a user