new texture functions
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#ifndef ST_CB_TEXTURE_H
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#define ST_CB_TEXTURE_H
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extern GLuint
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st_finalize_mipmap_tree(GLcontext *ctx,
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struct pipe_context *pipe, GLuint unit,
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GLboolean *needFlush);
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extern void
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st_init_cb_texture( struct st_context *st );
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extern void
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st_destroy_cb_texture( struct st_context *st );
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#endif /* ST_CB_TEXTURE_H */
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