Mesa 10.5.9 Release Notes / July 04, 2015
+ ++Mesa 10.5.9 is a bug fix release which fixes bugs found since the 10.5.8 release. +
++Mesa 10.5.9 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +
+ + +SHA256 checksums
++TBD ++ + +
New features
+None
+ +Bug fixes
+ +This list is likely incomplete.
+ +-
+
+
- Bug 84225 - Allow constant-index-expression sampler array indexing with GLSL-ES < 300 + +
- Bug 88999 - [SKL] Compiz crashes after opening unity dash + +
- Bug 89118 - [SKL Bisected]many Ogles3conform cases core dumped + +
- Bug 90537 - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL) + +
- Bug 90839 - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath + +
- Bug 90873 - Kernel hang, TearFree On, Mate desktop environment + +
- Bug 91056 - The Bard's Tale (2005, native) has rendering issues + +
- Bug 91117 - Nimbus (running in wine) has rendering issues, objects are semi-transparent + +
- Bug 91124 - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted + +
Changes
+ +Ben Widawsky (2):
+-
+
- i965/gen9: Implement Push Constant Buffer workaround +
- i965/skl: Use 1 register for uniform pull constant payload +
Boyan Ding (1):
+-
+
- egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals +
Chris Wilson (3):
+-
+
- i965: Fix HW blitter pitch limits +
- i915: Blit RGBX<->RGBA drawpixels +
- i965: Export format comparison for blitting between miptrees +
Emil Velikov (6):
+-
+
- docs: Add sha256sums for the 10.5.8 release +
- configure: warn about shared_glapi & xlib-glx only when both are set +
- configure: error out when building backend-less libEGL +
- configure: error out when building libEGL without shared-glapi +
- gbm: do not (over)link against libglapi.so +
- Update version to 10.5.9 +
Frank Henigman (1):
+-
+
- gbm: dlopen libglapi so gbm_create_device works +
Ilia Mirkin (8):
+-
+
- glsl: add version checks to conditionals for builtin variable enablement +
- mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls +
- glsl: binding point is a texture unit, which is a combined space +
- nvc0: always put all tfb bufs into bufctx +
- nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data +
- nv50/ir: propagate modifier to right arg when const-folding mad +
- nv50/ir: fix emission of address reg in 3rd source +
- nv50/ir: copy joinAt when splitting both before and after +
Mario Kleiner (2):
+-
+
- nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads. +
- winsys/radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads. +
Michel Dänzer (1):
+-
+
- winsys/radeon: Unmap GPU VM address range when destroying BO +
Tapani Pälli (6):
+-
+
- glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00 +
- mesa/glsl: new compiler option EmitNoIndirectSampler +
- i915: use EmitNoIndirectSampler +
- mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5 +
- i965: use EmitNoIndirectSampler for gen < 7 +
- glsl: validate sampler array indexing for 'constant-index-expression' +