intel/compiler: Make brw_postprocess_nir take debug_enabled as a parameter
The callers already have this value, and we would like to make it follow different rules other than stage that might not be visible to the helper function, so just pass explicitly. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9779>
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@@ -9093,7 +9093,7 @@ brw_compile_fs(const struct brw_compiler *compiler,
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if (!key->multisample_fbo)
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NIR_PASS_V(nir, brw_nir_demote_sample_qualifiers);
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NIR_PASS_V(nir, brw_nir_move_interpolation_to_top);
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brw_postprocess_nir(nir, compiler, true);
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brw_postprocess_nir(nir, compiler, true, debug_enabled);
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brw_nir_populate_wm_prog_data(nir, compiler->devinfo, key, prog_data);
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@@ -9420,7 +9420,7 @@ compile_cs_to_nir(const struct brw_compiler *compiler,
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NIR_PASS_V(shader, nir_opt_constant_folding);
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NIR_PASS_V(shader, nir_opt_dce);
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brw_postprocess_nir(shader, compiler, true);
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brw_postprocess_nir(shader, compiler, true, debug_enabled);
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return shader;
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}
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@@ -9721,7 +9721,7 @@ brw_compile_bs(const struct brw_compiler *compiler, void *log_data,
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const unsigned max_dispatch_width = 16;
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brw_nir_apply_key(shader, compiler, &key->base, max_dispatch_width, true);
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brw_postprocess_nir(shader, compiler, true);
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brw_postprocess_nir(shader, compiler, true, debug_enabled);
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fs_visitor *v = NULL, *v8 = NULL, *v16 = NULL;
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bool has_spilled = false;
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