Add remaining signatures for 'mod' builtin.

This commit is contained in:
Kenneth Graunke
2010-06-09 12:58:42 -07:00
parent b97efa5db5
commit 2438f64e63
2 changed files with 78 additions and 0 deletions
+39
View File
@@ -1167,6 +1167,45 @@ static const char *builtins_110_mod = {
" (declare (in) vec4 arg0)\n"
" (declare (in) vec4 arg1))\n"
" ((return (expression vec4 % (var_ref arg0) (var_ref arg1)))))\n"
"\n"
" (signature vec2\n"
" (parameters\n"
" (declare (in) vec2 arg0)\n"
" (declare (in) float arg1))\n"
" ((declare () vec2 result)\n"
" (assign (constant bool (1)) (swiz x (var_ref result))\n"
" (expression float % (swiz x (var_ref arg0)) (var_ref arg1)))\n"
" (assign (constant bool (1)) (swiz y (var_ref result))\n"
" (expression float % (swiz y (var_ref arg0)) (var_ref arg1)))\n"
" (return (var_ref result))))\n"
"\n"
" (signature vec3\n"
" (parameters\n"
" (declare (in) vec3 arg0)\n"
" (declare (in) float arg1))\n"
" ((declare () vec3 result)\n"
" (assign (constant bool (1)) (swiz x (var_ref result))\n"
" (expression float % (swiz x (var_ref arg0)) (var_ref arg1)))\n"
" (assign (constant bool (1)) (swiz y (var_ref result))\n"
" (expression float % (swiz y (var_ref arg0)) (var_ref arg1)))\n"
" (assign (constant bool (1)) (swiz z (var_ref result))\n"
" (expression float % (swiz z (var_ref arg0)) (var_ref arg1)))\n"
" (return (var_ref result))))\n"
"\n"
" (signature vec4\n"
" (parameters\n"
" (declare (in) vec4 arg0)\n"
" (declare (in) float arg1))\n"
" ((declare () vec4 result)\n"
" (assign (constant bool (1)) (swiz x (var_ref result))\n"
" (expression float % (swiz x (var_ref arg0)) (var_ref arg1)))\n"
" (assign (constant bool (1)) (swiz y (var_ref result))\n"
" (expression float % (swiz y (var_ref arg0)) (var_ref arg1)))\n"
" (assign (constant bool (1)) (swiz z (var_ref result))\n"
" (expression float % (swiz z (var_ref arg0)) (var_ref arg1)))\n"
" (assign (constant bool (1)) (swiz w (var_ref result))\n"
" (expression float % (swiz w (var_ref arg0)) (var_ref arg1)))\n"
" (return (var_ref result))))\n"
"))\n"
};