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@@ -29,6 +29,8 @@ TBD
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<li>New vertex buffer object infrastructure (replaces old array_cache code).
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<li>Updated glext.h file (version 39)
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<li>Updated glxext.h file (version 18)
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<li>GL_MAX_DRAWBUFFERS is now 4 (software rendering) so
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"multiple render targets" are really supported.
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</ul>
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<h2>Bug fixes</h2>
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@@ -37,8 +39,7 @@ TBD
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<li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445)
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<li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong.
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<li>GL_POST_CONVOLUTION_ALPHA_BIAS/SCALE was broken.
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<li>GL_MAX_DRAWBUFFERS is now 4 (software rendering) so
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"multiple render targets" are really supported.
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<li>1D convolution state could effect 2D image transfers
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</ul>
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