From 224dbd77d5d3e8bce890a3906466b0e0790f3ae0 Mon Sep 17 00:00:00 2001 From: Rob Clark Date: Sat, 24 Apr 2021 13:11:48 -0700 Subject: [PATCH] freedreno: Small indent fix Signed-off-by: Rob Clark Part-of: --- src/freedreno/.clang-format | 2 ++ src/gallium/drivers/freedreno/freedreno_resource.c | 5 ++--- src/gallium/drivers/freedreno/ir3/ir3_gallium.c | 8 ++++---- 3 files changed, 8 insertions(+), 7 deletions(-) diff --git a/src/freedreno/.clang-format b/src/freedreno/.clang-format index fda18d13725..81e5460dadc 100644 --- a/src/freedreno/.clang-format +++ b/src/freedreno/.clang-format @@ -91,6 +91,8 @@ ForEachMacros: - hash_table_foreach - set_foreach - foreach_line_in_section + - perf_time + - perf_time_ctx IncludeBlocks: Preserve IncludeCategories: diff --git a/src/gallium/drivers/freedreno/freedreno_resource.c b/src/gallium/drivers/freedreno/freedreno_resource.c index 3cfb6834d2b..f1752962c78 100644 --- a/src/gallium/drivers/freedreno/freedreno_resource.c +++ b/src/gallium/drivers/freedreno/freedreno_resource.c @@ -182,9 +182,8 @@ __fd_resource_wait(struct fd_context *ctx, struct fd_resource *rsc, unsigned op, int ret; - perf_time_ctx(ctx, 10000, "%s: a busy \"%" PRSC_FMT "\" BO stalled", func, - PRSC_ARGS(&rsc->b.b)) - { + perf_time_ctx (ctx, 10000, "%s: a busy \"%" PRSC_FMT "\" BO stalled", func, + PRSC_ARGS(&rsc->b.b)) { ret = fd_bo_cpu_prep(rsc->bo, ctx->pipe, op); } diff --git a/src/gallium/drivers/freedreno/ir3/ir3_gallium.c b/src/gallium/drivers/freedreno/ir3/ir3_gallium.c index ef984a078a1..ee3b4b437ee 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_gallium.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_gallium.c @@ -415,10 +415,10 @@ ir3_get_shader(struct ir3_shader_state *hwcso) return NULL; struct ir3_shader *shader = hwcso->shader; - perf_time(1000, "waited for %s:%s:%s variants", - _mesa_shader_stage_to_abbrev(shader->type), shader->nir->info.name, - shader->nir->info.label) - { + perf_time (1000, "waited for %s:%s:%s variants", + _mesa_shader_stage_to_abbrev(shader->type), + shader->nir->info.name, + shader->nir->info.label) { /* wait for initial variants to compile: */ util_queue_fence_wait(&hwcso->ready); }