From 223d3ec4336cc1a4d8b6e568a9bbb6faf638ebb1 Mon Sep 17 00:00:00 2001 From: David Rosca Date: Thu, 7 Aug 2025 11:34:10 +0200 Subject: [PATCH] gallium/vl: Remove now unused filters MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Reviewed-by: Marek Olšák Part-of: --- src/gallium/auxiliary/meson.build | 6 - src/gallium/auxiliary/vl/vl_bicubic_filter.c | 470 ------------------- src/gallium/auxiliary/vl/vl_bicubic_filter.h | 63 --- src/gallium/auxiliary/vl/vl_matrix_filter.c | 314 ------------- src/gallium/auxiliary/vl/vl_matrix_filter.h | 64 --- src/gallium/auxiliary/vl/vl_median_filter.c | 432 ----------------- src/gallium/auxiliary/vl/vl_median_filter.h | 70 --- 7 files changed, 1419 deletions(-) delete mode 100644 src/gallium/auxiliary/vl/vl_bicubic_filter.c delete mode 100644 src/gallium/auxiliary/vl/vl_bicubic_filter.h delete mode 100644 src/gallium/auxiliary/vl/vl_matrix_filter.c delete mode 100644 src/gallium/auxiliary/vl/vl_matrix_filter.h delete mode 100644 src/gallium/auxiliary/vl/vl_median_filter.c delete mode 100644 src/gallium/auxiliary/vl/vl_median_filter.h diff --git a/src/gallium/auxiliary/meson.build b/src/gallium/auxiliary/meson.build index 28101bf2ca5..c78b0affa00 100644 --- a/src/gallium/auxiliary/meson.build +++ b/src/gallium/auxiliary/meson.build @@ -385,8 +385,6 @@ if draw_with_llvm endif files_libgalliumvl = files( - 'vl/vl_bicubic_filter.c', - 'vl/vl_bicubic_filter.h', 'vl/vl_codec.c', 'vl/vl_codec.h', 'vl/vl_compositor.c', @@ -406,12 +404,8 @@ files_libgalliumvl = files( 'vl/vl_deint_filter_cs.h', 'vl/vl_idct.c', 'vl/vl_idct.h', - 'vl/vl_matrix_filter.c', - 'vl/vl_matrix_filter.h', 'vl/vl_mc.c', 'vl/vl_mc.h', - 'vl/vl_median_filter.c', - 'vl/vl_median_filter.h', 'vl/vl_mpeg12_bitstream.c', 'vl/vl_mpeg12_bitstream.h', 'vl/vl_mpeg12_decoder.c', diff --git a/src/gallium/auxiliary/vl/vl_bicubic_filter.c b/src/gallium/auxiliary/vl/vl_bicubic_filter.c deleted file mode 100644 index 12e486598c2..00000000000 --- a/src/gallium/auxiliary/vl/vl_bicubic_filter.c +++ /dev/null @@ -1,470 +0,0 @@ -/************************************************************************** - * - * Copyright 2016 Nayan Deshmukh. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include - -#include "pipe/p_context.h" - -#include "tgsi/tgsi_ureg.h" - -#include "util/u_draw.h" -#include "util/u_memory.h" -#include "util/u_math.h" -#include "util/u_rect.h" -#include "util/u_upload_mgr.h" - -#include "vl_types.h" -#include "vl_vertex_buffers.h" -#include "vl_bicubic_filter.h" - -enum VS_OUTPUT -{ - VS_O_VPOS = 0, - VS_O_VTEX = 0 -}; - -static void * -create_vert_shader(struct vl_bicubic_filter *filter) -{ - struct ureg_program *shader; - struct ureg_src i_vpos; - struct ureg_dst o_vpos, o_vtex; - - shader = ureg_create(MESA_SHADER_VERTEX); - if (!shader) - return NULL; - - i_vpos = ureg_DECL_vs_input(shader, 0); - o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); - o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); - - ureg_MOV(shader, o_vpos, i_vpos); - ureg_MOV(shader, o_vtex, i_vpos); - - ureg_END(shader); - - return ureg_create_shader_and_destroy(shader, filter->pipe); -} - -static void -create_frag_shader_cubic_interpolater(struct ureg_program *shader, struct ureg_src tex_a, - struct ureg_src tex_b, struct ureg_src tex_c, - struct ureg_src tex_d, struct ureg_src t, - struct ureg_dst o_fragment) -{ - struct ureg_dst temp[11]; - struct ureg_dst t_2; - unsigned i; - - for(i = 0; i < 11; ++i) - temp[i] = ureg_DECL_temporary(shader); - t_2 = ureg_DECL_temporary(shader); - - /* - * |temp[0]| | 0 2 0 0 | |tex_a| - * |temp[1]| = | -1 0 1 0 |* |tex_b| - * |temp[2]| | 2 -5 4 -1 | |tex_c| - * |temp[3]| | -1 3 -3 1 | |tex_d| - */ - ureg_MUL(shader, temp[0], tex_b, ureg_imm1f(shader, 2.0f)); - - ureg_MUL(shader, temp[1], tex_a, ureg_imm1f(shader, -1.0f)); - ureg_MAD(shader, temp[1], tex_c, ureg_imm1f(shader, 1.0f), - ureg_src(temp[1])); - - ureg_MUL(shader, temp[2], tex_a, ureg_imm1f(shader, 2.0f)); - ureg_MAD(shader, temp[2], tex_b, ureg_imm1f(shader, -5.0f), - ureg_src(temp[2])); - ureg_MAD(shader, temp[2], tex_c, ureg_imm1f(shader, 4.0f), - ureg_src(temp[2])); - ureg_MAD(shader, temp[2], tex_d, ureg_imm1f(shader, -1.0f), - ureg_src(temp[2])); - - ureg_MUL(shader, temp[3], tex_a, ureg_imm1f(shader, -1.0f)); - ureg_MAD(shader, temp[3], tex_b, ureg_imm1f(shader, 3.0f), - ureg_src(temp[3])); - ureg_MAD(shader, temp[3], tex_c, ureg_imm1f(shader, -3.0f), - ureg_src(temp[3])); - ureg_MAD(shader, temp[3], tex_d, ureg_imm1f(shader, 1.0f), - ureg_src(temp[3])); - - /* - * t_2 = t*t - * o_fragment = 0.5*|1 t t^2 t^3|*|temp[0]| - * |temp[1]| - * |temp[2]| - * |temp[3]| - */ - - ureg_MUL(shader, t_2, t, t); - ureg_MUL(shader, temp[4], ureg_src(t_2), t); - - ureg_MUL(shader, temp[4], ureg_src(temp[4]), - ureg_src(temp[3])); - ureg_MUL(shader, temp[5], ureg_src(t_2), - ureg_src(temp[2])); - ureg_MUL(shader, temp[6], t, - ureg_src(temp[1])); - ureg_MUL(shader, temp[7], ureg_imm1f(shader, 1.0f), - ureg_src(temp[0])); - ureg_ADD(shader, temp[8], ureg_src(temp[4]), - ureg_src(temp[5])); - ureg_ADD(shader, temp[9], ureg_src(temp[6]), - ureg_src(temp[7])); - - ureg_ADD(shader, temp[10], ureg_src(temp[8]), - ureg_src(temp[9])); - ureg_MUL(shader, o_fragment, ureg_src(temp[10]), - ureg_imm1f(shader, 0.5f)); - - - for(i = 0; i < 11; ++i) - ureg_release_temporary(shader, temp[i]); - ureg_release_temporary(shader, t_2); -} - -static void * -create_frag_shader(struct vl_bicubic_filter *filter, unsigned video_width, - unsigned video_height, struct vertex2f *offsets) -{ - struct pipe_screen *screen = filter->pipe->screen; - struct ureg_program *shader; - struct ureg_src i_vtex, vtex; - struct ureg_src sampler; - struct ureg_src half_pixel; - struct ureg_dst t_array[23]; - struct ureg_dst o_fragment; - struct ureg_dst t; - unsigned i; - - if (screen->shader_caps[MESA_SHADER_FRAGMENT].max_temps < 23) { - - return NULL; - } - - shader = ureg_create(MESA_SHADER_FRAGMENT); - if (!shader) { - return NULL; - } - - i_vtex = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR); - sampler = ureg_DECL_sampler(shader, 0); - ureg_DECL_sampler_view(shader, 0, TGSI_TEXTURE_2D, - TGSI_RETURN_TYPE_FLOAT, - TGSI_RETURN_TYPE_FLOAT, - TGSI_RETURN_TYPE_FLOAT, - TGSI_RETURN_TYPE_FLOAT); - - for (i = 0; i < 23; ++i) - t_array[i] = ureg_DECL_temporary(shader); - t = ureg_DECL_temporary(shader); - - half_pixel = ureg_DECL_constant(shader, 0); - o_fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); - - /* - * temp = (i_vtex - (0.5/dst_size)) * i_size) - * t = frac(temp) - * vtex = floor(i_vtex)/i_size - */ - ureg_ADD(shader, ureg_writemask(t_array[21], TGSI_WRITEMASK_XY), - i_vtex, ureg_negate(half_pixel)); - ureg_MUL(shader, ureg_writemask(t_array[22], TGSI_WRITEMASK_XY), - ureg_src(t_array[21]), ureg_imm2f(shader, video_width, video_height)); - ureg_FRC(shader, ureg_writemask(t, TGSI_WRITEMASK_XY), - ureg_src(t_array[22])); - - ureg_FLR(shader, ureg_writemask(t_array[22], TGSI_WRITEMASK_XY), - ureg_src(t_array[22])); - - ureg_MAD(shader, ureg_writemask(t_array[22], TGSI_WRITEMASK_XY), - ureg_src(t_array[22]), - ureg_imm2f(shader, 1.0f / video_width, 1.0f / video_height), - half_pixel); - - /* - * t_array[0..*] = vtex + offset[0..*] - * t_array[0..*] = tex(t_array[0..*], sampler) - * t_array[16+i] = cubic_interpolate(t_array[4*i..4*i+3], t_x) - * o_fragment = cubic_interpolate(t_array[16..19], t_y) - */ - vtex = ureg_src(t_array[22]); - for (i = 0; i < 16; ++i) { - ureg_ADD(shader, ureg_writemask(t_array[i], TGSI_WRITEMASK_XY), - vtex, ureg_imm2f(shader, offsets[i].x, offsets[i].y)); - ureg_MOV(shader, ureg_writemask(t_array[i], TGSI_WRITEMASK_ZW), - ureg_imm1f(shader, 0.0f)); - } - - for (i = 0; i < 16; ++i) { - ureg_TEX(shader, t_array[i], TGSI_TEXTURE_2D, ureg_src(t_array[i]), sampler); - } - - for(i = 0; i < 4; ++i) - create_frag_shader_cubic_interpolater(shader, ureg_src(t_array[4*i]), - ureg_src(t_array[4*i+1]), ureg_src(t_array[4*i+2]), ureg_src(t_array[4*i+3]), - ureg_scalar(ureg_src(t), TGSI_SWIZZLE_X), t_array[16+i]); - - create_frag_shader_cubic_interpolater(shader, ureg_src(t_array[16]), - ureg_src(t_array[17]), ureg_src(t_array[18]), ureg_src(t_array[19]), - ureg_scalar(ureg_src(t), TGSI_SWIZZLE_Y), o_fragment); - - for(i = 0; i < 23; ++i) - ureg_release_temporary(shader, t_array[i]); - ureg_release_temporary(shader, t); - - ureg_END(shader); - - return ureg_create_shader_and_destroy(shader, filter->pipe); -} - -bool -vl_bicubic_filter_init(struct vl_bicubic_filter *filter, struct pipe_context *pipe, - unsigned width, unsigned height) -{ - struct pipe_rasterizer_state rs_state; - struct pipe_blend_state blend; - struct vertex2f offsets[16]; - struct pipe_sampler_state sampler; - struct pipe_vertex_element ve; - unsigned i; - - assert(filter && pipe); - assert(width && height); - - memset(filter, 0, sizeof(*filter)); - filter->pipe = pipe; - - memset(&rs_state, 0, sizeof(rs_state)); - rs_state.half_pixel_center = true; - rs_state.bottom_edge_rule = true; - rs_state.depth_clip_near = 1; - rs_state.depth_clip_far = 1; - - filter->rs_state = pipe->create_rasterizer_state(pipe, &rs_state); - if (!filter->rs_state) - goto error_rs_state; - - memset(&blend, 0, sizeof blend); - blend.rt[0].rgb_func = PIPE_BLEND_ADD; - blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].alpha_func = PIPE_BLEND_ADD; - blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE; - blend.logicop_func = PIPE_LOGICOP_CLEAR; - blend.rt[0].colormask = PIPE_MASK_RGBA; - filter->blend = pipe->create_blend_state(pipe, &blend); - if (!filter->blend) - goto error_blend; - - memset(&sampler, 0, sizeof(sampler)); - sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; - sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; - sampler.compare_mode = PIPE_TEX_COMPARE_NONE; - sampler.compare_func = PIPE_FUNC_ALWAYS; - filter->sampler = pipe->create_sampler_state(pipe, &sampler); - if (!filter->sampler) - goto error_sampler; - - filter->quad = vl_vb_upload_quads(pipe); - if(!filter->quad.buffer.resource) - goto error_quad; - - memset(&ve, 0, sizeof(ve)); - ve.src_offset = 0; - ve.instance_divisor = 0; - ve.vertex_buffer_index = 0; - ve.src_format = PIPE_FORMAT_R32G32_FLOAT; - ve.src_stride = sizeof(struct vertex2f); - filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve); - if (!filter->ves) - goto error_ves; - - offsets[0].x = -1.0f; offsets[0].y = -1.0f; - offsets[1].x = 0.0f; offsets[1].y = -1.0f; - offsets[2].x = 1.0f; offsets[2].y = -1.0f; - offsets[3].x = 2.0f; offsets[3].y = -1.0f; - - offsets[4].x = -1.0f; offsets[4].y = 0.0f; - offsets[5].x = 0.0f; offsets[5].y = 0.0f; - offsets[6].x = 1.0f; offsets[6].y = 0.0f; - offsets[7].x = 2.0f; offsets[7].y = 0.0f; - - offsets[8].x = -1.0f; offsets[8].y = 1.0f; - offsets[9].x = 0.0f; offsets[9].y = 1.0f; - offsets[10].x = 1.0f; offsets[10].y = 1.0f; - offsets[11].x = 2.0f; offsets[11].y = 1.0f; - - offsets[12].x = -1.0f; offsets[12].y = 2.0f; - offsets[13].x = 0.0f; offsets[13].y = 2.0f; - offsets[14].x = 1.0f; offsets[14].y = 2.0f; - offsets[15].x = 2.0f; offsets[15].y = 2.0f; - - for (i = 0; i < 16; ++i) { - offsets[i].x /= width; - offsets[i].y /= height; - } - - filter->vs = create_vert_shader(filter); - if (!filter->vs) - goto error_vs; - - filter->fs = create_frag_shader(filter, width, height, offsets); - if (!filter->fs) - goto error_fs; - - return true; - -error_fs: - pipe->delete_vs_state(pipe, filter->vs); - -error_vs: - pipe->delete_vertex_elements_state(pipe, filter->ves); - -error_ves: - pipe_resource_reference(&filter->quad.buffer.resource, NULL); - -error_quad: - pipe->delete_sampler_state(pipe, filter->sampler); - -error_sampler: - pipe->delete_blend_state(pipe, filter->blend); - -error_blend: - pipe->delete_rasterizer_state(pipe, filter->rs_state); - -error_rs_state: - return false; -} - -void -vl_bicubic_filter_cleanup(struct vl_bicubic_filter *filter) -{ - assert(filter); - - filter->pipe->delete_sampler_state(filter->pipe, filter->sampler); - filter->pipe->delete_blend_state(filter->pipe, filter->blend); - filter->pipe->delete_rasterizer_state(filter->pipe, filter->rs_state); - filter->pipe->delete_vertex_elements_state(filter->pipe, filter->ves); - pipe_resource_reference(&filter->quad.buffer.resource, NULL); - - filter->pipe->delete_vs_state(filter->pipe, filter->vs); - filter->pipe->delete_fs_state(filter->pipe, filter->fs); -} - -void -vl_bicubic_filter_render(struct vl_bicubic_filter *filter, - struct pipe_sampler_view *src, - struct pipe_surface *dst, - struct u_rect *dst_area, - struct u_rect *dst_clip) -{ - struct pipe_viewport_state viewport; - struct pipe_framebuffer_state fb_state; - struct pipe_scissor_state scissor; - union pipe_color_union clear_color; - - assert(filter && src && dst); - - if (dst_clip) { - scissor.minx = dst_clip->x0; - scissor.miny = dst_clip->y0; - scissor.maxx = dst_clip->x1; - scissor.maxy = dst_clip->y1; - } else { - scissor.minx = 0; - scissor.miny = 0; - scissor.maxx = pipe_surface_width(dst); - scissor.maxy = pipe_surface_height(dst); - } - - clear_color.f[0] = clear_color.f[1] = 0.0f; - clear_color.f[2] = clear_color.f[3] = 0.0f; - - memset(&viewport, 0, sizeof(viewport)); - if(dst_area){ - viewport.scale[0] = dst_area->x1 - dst_area->x0; - viewport.scale[1] = dst_area->y1 - dst_area->y0; - viewport.translate[0] = dst_area->x0; - viewport.translate[1] = dst_area->y0; - } else { - viewport.scale[0] = pipe_surface_width(dst); - viewport.scale[1] = pipe_surface_height(dst); - } - viewport.scale[2] = 1; - viewport.swizzle_x = PIPE_VIEWPORT_SWIZZLE_POSITIVE_X; - viewport.swizzle_y = PIPE_VIEWPORT_SWIZZLE_POSITIVE_Y; - viewport.swizzle_z = PIPE_VIEWPORT_SWIZZLE_POSITIVE_Z; - viewport.swizzle_w = PIPE_VIEWPORT_SWIZZLE_POSITIVE_W; - - struct pipe_constant_buffer cb = {0}; - float *ptr = NULL; - struct pipe_resource *releasebuf = NULL; - - u_upload_alloc(filter->pipe->const_uploader, 0, 2 * sizeof(float), 256, - &cb.buffer_offset, &cb.buffer, &releasebuf, (void**)&ptr); - cb.buffer_size = 2 * sizeof(float); - - if (ptr) { - ptr[0] = 0.5f/viewport.scale[0]; - ptr[1] = 0.5f/viewport.scale[1]; - } - u_upload_unmap(filter->pipe->const_uploader); - - memset(&fb_state, 0, sizeof(fb_state)); - fb_state.width = pipe_surface_width(dst); - fb_state.height = pipe_surface_height(dst); - fb_state.nr_cbufs = 1; - fb_state.cbufs[0] = *dst; - - filter->pipe->set_scissor_states(filter->pipe, 0, 1, &scissor); - filter->pipe->clear_render_target(filter->pipe, dst, &clear_color, - 0, 0, pipe_surface_width(dst), - pipe_surface_height(dst), false); - filter->pipe->set_constant_buffer(filter->pipe, MESA_SHADER_FRAGMENT, - 0, &cb); - filter->pipe->bind_rasterizer_state(filter->pipe, filter->rs_state); - filter->pipe->bind_blend_state(filter->pipe, filter->blend); - filter->pipe->bind_sampler_states(filter->pipe, MESA_SHADER_FRAGMENT, - 0, 1, &filter->sampler); - filter->pipe->set_sampler_views(filter->pipe, MESA_SHADER_FRAGMENT, - 0, 1, 0, &src); - filter->pipe->bind_vs_state(filter->pipe, filter->vs); - filter->pipe->bind_fs_state(filter->pipe, filter->fs); - filter->pipe->set_framebuffer_state(filter->pipe, &fb_state); - filter->pipe->set_viewport_states(filter->pipe, 0, 1, &viewport); - filter->pipe->bind_vertex_elements_state(filter->pipe, filter->ves); - filter->pipe->set_vertex_buffers(filter->pipe, 1, &filter->quad); - - util_draw_arrays(filter->pipe, MESA_PRIM_QUADS, 0, 4); - pipe_resource_release(filter->pipe, releasebuf); -} diff --git a/src/gallium/auxiliary/vl/vl_bicubic_filter.h b/src/gallium/auxiliary/vl/vl_bicubic_filter.h deleted file mode 100644 index e5bef474e50..00000000000 --- a/src/gallium/auxiliary/vl/vl_bicubic_filter.h +++ /dev/null @@ -1,63 +0,0 @@ -/************************************************************************** - * - * Copyright 2016 Nayan Deshmukh. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* implementation of bicubic interpolation filters */ - -#ifndef vl_bicubic_filter_h -#define vl_bicubic_filter_h - -#include "pipe/p_state.h" - -struct vl_bicubic_filter -{ - struct pipe_context *pipe; - struct pipe_vertex_buffer quad; - - void *rs_state; - void *blend; - void *sampler; - void *ves; - void *vs, *fs; -}; - -bool -vl_bicubic_filter_init(struct vl_bicubic_filter *filter, struct pipe_context *pipe, - unsigned width, unsigned height); - -void -vl_bicubic_filter_cleanup(struct vl_bicubic_filter *filter); - - -void -vl_bicubic_filter_render(struct vl_bicubic_filter *filter, - struct pipe_sampler_view *src, - struct pipe_surface *dst, - struct u_rect *dst_area, - struct u_rect *dst_clip); - - -#endif /* vl_bicubic_filter_h */ diff --git a/src/gallium/auxiliary/vl/vl_matrix_filter.c b/src/gallium/auxiliary/vl/vl_matrix_filter.c deleted file mode 100644 index 776c19ff2ee..00000000000 --- a/src/gallium/auxiliary/vl/vl_matrix_filter.c +++ /dev/null @@ -1,314 +0,0 @@ -/************************************************************************** - * - * Copyright 2012 Christian König. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include - -#include "pipe/p_context.h" - -#include "tgsi/tgsi_ureg.h" - -#include "util/u_draw.h" -#include "util/u_memory.h" -#include "util/u_math.h" - -#include "vl_types.h" -#include "vl_vertex_buffers.h" -#include "vl_matrix_filter.h" - -enum VS_OUTPUT -{ - VS_O_VPOS = 0, - VS_O_VTEX = 0 -}; - -static void * -create_vert_shader(struct vl_matrix_filter *filter) -{ - struct ureg_program *shader; - struct ureg_src i_vpos; - struct ureg_dst o_vpos, o_vtex; - - shader = ureg_create(MESA_SHADER_VERTEX); - if (!shader) - return NULL; - - i_vpos = ureg_DECL_vs_input(shader, 0); - o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); - o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); - - ureg_MOV(shader, o_vpos, i_vpos); - ureg_MOV(shader, o_vtex, i_vpos); - - ureg_END(shader); - - return ureg_create_shader_and_destroy(shader, filter->pipe); -} - -static inline bool -is_vec_zero(struct vertex2f v) -{ - return v.x == 0.0f && v.y == 0.0f; -} - -static void * -create_frag_shader(struct vl_matrix_filter *filter, unsigned num_offsets, - struct vertex2f *offsets, const float *matrix_values) -{ - struct ureg_program *shader; - struct ureg_src i_vtex; - struct ureg_src sampler; - struct ureg_dst tmp; - struct ureg_dst t_sum; - struct ureg_dst o_fragment; - unsigned i; - - shader = ureg_create(MESA_SHADER_FRAGMENT); - if (!shader) { - return NULL; - } - - i_vtex = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR); - sampler = ureg_DECL_sampler(shader, 0); - ureg_DECL_sampler_view(shader, 0, TGSI_TEXTURE_2D, - TGSI_RETURN_TYPE_FLOAT, - TGSI_RETURN_TYPE_FLOAT, - TGSI_RETURN_TYPE_FLOAT, - TGSI_RETURN_TYPE_FLOAT); - - tmp = ureg_DECL_temporary(shader); - t_sum = ureg_DECL_temporary(shader); - o_fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); - - ureg_MOV(shader, t_sum, ureg_imm1f(shader, 0.0f)); - for (i = 0; i < num_offsets; ++i) { - if (matrix_values[i] == 0.0f) - continue; - - if (!is_vec_zero(offsets[i])) { - ureg_ADD(shader, ureg_writemask(tmp, TGSI_WRITEMASK_XY), - i_vtex, ureg_imm2f(shader, offsets[i].x, offsets[i].y)); - ureg_MOV(shader, ureg_writemask(tmp, TGSI_WRITEMASK_ZW), - ureg_imm1f(shader, 0.0f)); - ureg_TEX(shader, tmp, TGSI_TEXTURE_2D, ureg_src(tmp), sampler); - } else { - ureg_TEX(shader, tmp, TGSI_TEXTURE_2D, i_vtex, sampler); - } - ureg_MAD(shader, t_sum, ureg_src(tmp), ureg_imm1f(shader, matrix_values[i]), - ureg_src(t_sum)); - } - - ureg_MOV(shader, o_fragment, ureg_src(t_sum)); - - ureg_END(shader); - - return ureg_create_shader_and_destroy(shader, filter->pipe); -} - -bool -vl_matrix_filter_init(struct vl_matrix_filter *filter, struct pipe_context *pipe, - unsigned video_width, unsigned video_height, - unsigned matrix_width, unsigned matrix_height, - const float *matrix_values) -{ - struct pipe_rasterizer_state rs_state; - struct pipe_blend_state blend; - struct pipe_sampler_state sampler; - struct pipe_vertex_element ve; - struct vertex2f *offsets; - unsigned i, num_offsets = matrix_width * matrix_height; - int x; - int y; - int size_x; - int size_y; - - assert(filter && pipe); - assert(video_width && video_height); - assert(matrix_width && matrix_height); - - memset(filter, 0, sizeof(*filter)); - filter->pipe = pipe; - - memset(&rs_state, 0, sizeof(rs_state)); - rs_state.half_pixel_center = true; - rs_state.bottom_edge_rule = true; - rs_state.depth_clip_near = 1; - rs_state.depth_clip_far = 1; - - filter->rs_state = pipe->create_rasterizer_state(pipe, &rs_state); - if (!filter->rs_state) - goto error_rs_state; - - memset(&blend, 0, sizeof blend); - blend.rt[0].rgb_func = PIPE_BLEND_ADD; - blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].alpha_func = PIPE_BLEND_ADD; - blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE; - blend.logicop_func = PIPE_LOGICOP_CLEAR; - blend.rt[0].colormask = PIPE_MASK_RGBA; - filter->blend = pipe->create_blend_state(pipe, &blend); - if (!filter->blend) - goto error_blend; - - memset(&sampler, 0, sizeof(sampler)); - sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; - sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; - sampler.compare_mode = PIPE_TEX_COMPARE_NONE; - sampler.compare_func = PIPE_FUNC_ALWAYS; - filter->sampler = pipe->create_sampler_state(pipe, &sampler); - if (!filter->sampler) - goto error_sampler; - - filter->quad = vl_vb_upload_quads(pipe); - if(!filter->quad.buffer.resource) - goto error_quad; - - memset(&ve, 0, sizeof(ve)); - ve.src_stride = sizeof(struct vertex2f); - ve.src_offset = 0; - ve.instance_divisor = 0; - ve.vertex_buffer_index = 0; - ve.src_format = PIPE_FORMAT_R32G32_FLOAT; - filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve); - if (!filter->ves) - goto error_ves; - - offsets = MALLOC(sizeof(struct vertex2f) * num_offsets); - if (!offsets) - goto error_offsets; - - size_x = (matrix_width - 1) / 2; - size_y = (matrix_height - 1) / 2; - - for (x = -size_x, i = 0; x <= size_x; x++) - for (y = -size_y; y <= size_y; y++) { - offsets[i].x = x; - offsets[i].y = y; - i++; - } - - for (i = 0; i < num_offsets; ++i) { - offsets[i].x /= video_width; - offsets[i].y /= video_height; - } - - filter->vs = create_vert_shader(filter); - if (!filter->vs) - goto error_vs; - - filter->fs = create_frag_shader(filter, num_offsets, offsets, matrix_values); - if (!filter->fs) - goto error_fs; - - FREE(offsets); - return true; - -error_fs: - pipe->delete_vs_state(pipe, filter->vs); - -error_vs: - FREE(offsets); - -error_offsets: - pipe->delete_vertex_elements_state(pipe, filter->ves); - -error_ves: - pipe_resource_reference(&filter->quad.buffer.resource, NULL); - -error_quad: - pipe->delete_sampler_state(pipe, filter->sampler); - -error_sampler: - pipe->delete_blend_state(pipe, filter->blend); - -error_blend: - pipe->delete_rasterizer_state(pipe, filter->rs_state); - -error_rs_state: - return false; -} - -void -vl_matrix_filter_cleanup(struct vl_matrix_filter *filter) -{ - assert(filter); - - filter->pipe->delete_sampler_state(filter->pipe, filter->sampler); - filter->pipe->delete_blend_state(filter->pipe, filter->blend); - filter->pipe->delete_rasterizer_state(filter->pipe, filter->rs_state); - filter->pipe->delete_vertex_elements_state(filter->pipe, filter->ves); - pipe_resource_reference(&filter->quad.buffer.resource, NULL); - - filter->pipe->delete_vs_state(filter->pipe, filter->vs); - filter->pipe->delete_fs_state(filter->pipe, filter->fs); -} - -void -vl_matrix_filter_render(struct vl_matrix_filter *filter, - struct pipe_sampler_view *src, - struct pipe_surface *dst) -{ - struct pipe_viewport_state viewport; - struct pipe_framebuffer_state fb_state; - - assert(filter && src && dst); - - memset(&viewport, 0, sizeof(viewport)); - viewport.scale[0] = pipe_surface_width(dst); - viewport.scale[1] = pipe_surface_height(dst); - viewport.scale[2] = 1; - viewport.swizzle_x = PIPE_VIEWPORT_SWIZZLE_POSITIVE_X; - viewport.swizzle_y = PIPE_VIEWPORT_SWIZZLE_POSITIVE_Y; - viewport.swizzle_z = PIPE_VIEWPORT_SWIZZLE_POSITIVE_Z; - viewport.swizzle_w = PIPE_VIEWPORT_SWIZZLE_POSITIVE_W; - - memset(&fb_state, 0, sizeof(fb_state)); - fb_state.width = pipe_surface_width(dst); - fb_state.height = pipe_surface_height(dst); - fb_state.nr_cbufs = 1; - fb_state.cbufs[0] = *dst; - - filter->pipe->bind_rasterizer_state(filter->pipe, filter->rs_state); - filter->pipe->bind_blend_state(filter->pipe, filter->blend); - filter->pipe->bind_sampler_states(filter->pipe, MESA_SHADER_FRAGMENT, - 0, 1, &filter->sampler); - filter->pipe->set_sampler_views(filter->pipe, MESA_SHADER_FRAGMENT, - 0, 1, 0, &src); - filter->pipe->bind_vs_state(filter->pipe, filter->vs); - filter->pipe->bind_fs_state(filter->pipe, filter->fs); - filter->pipe->set_framebuffer_state(filter->pipe, &fb_state); - filter->pipe->set_viewport_states(filter->pipe, 0, 1, &viewport); - filter->pipe->bind_vertex_elements_state(filter->pipe, filter->ves); - filter->pipe->set_vertex_buffers(filter->pipe, 1, &filter->quad); - - util_draw_arrays(filter->pipe, MESA_PRIM_QUADS, 0, 4); -} diff --git a/src/gallium/auxiliary/vl/vl_matrix_filter.h b/src/gallium/auxiliary/vl/vl_matrix_filter.h deleted file mode 100644 index 6e70b53f338..00000000000 --- a/src/gallium/auxiliary/vl/vl_matrix_filter.h +++ /dev/null @@ -1,64 +0,0 @@ -/************************************************************************** - * - * Copyright 2012 Christian König. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* implementation of all matrix based filters like - gaussian, mean, laplacian, emboss, sharpness etc.. */ - -#ifndef vl_matrix_filter_h -#define vl_matrix_filter_h - -#include "pipe/p_state.h" - -struct vl_matrix_filter -{ - struct pipe_context *pipe; - struct pipe_vertex_buffer quad; - - void *rs_state; - void *blend; - void *sampler; - void *ves; - void *vs, *fs; -}; - -bool -vl_matrix_filter_init(struct vl_matrix_filter *filter, struct pipe_context *pipe, - unsigned video_width, unsigned video_height, - unsigned matrix_width, unsigned matrix_height, - const float *matrix_values); - -void -vl_matrix_filter_cleanup(struct vl_matrix_filter *filter); - - -void -vl_matrix_filter_render(struct vl_matrix_filter *filter, - struct pipe_sampler_view *src, - struct pipe_surface *dst); - - -#endif /* vl_matrix_filter_h */ diff --git a/src/gallium/auxiliary/vl/vl_median_filter.c b/src/gallium/auxiliary/vl/vl_median_filter.c deleted file mode 100644 index 9680b37d355..00000000000 --- a/src/gallium/auxiliary/vl/vl_median_filter.c +++ /dev/null @@ -1,432 +0,0 @@ -/************************************************************************** - * - * Copyright 2012 Christian König. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "pipe/p_context.h" - -#include "tgsi/tgsi_ureg.h" - -#include "util/u_draw.h" -#include "util/u_memory.h" -#include "util/u_math.h" - -#include "vl_types.h" -#include "vl_vertex_buffers.h" -#include "vl_median_filter.h" - -enum VS_OUTPUT -{ - VS_O_VPOS = 0, - VS_O_VTEX = 0 -}; - -static void * -create_vert_shader(struct vl_median_filter *filter) -{ - struct ureg_program *shader; - struct ureg_src i_vpos; - struct ureg_dst o_vpos, o_vtex; - - shader = ureg_create(MESA_SHADER_VERTEX); - if (!shader) - return NULL; - - i_vpos = ureg_DECL_vs_input(shader, 0); - o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); - o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); - - ureg_MOV(shader, o_vpos, i_vpos); - ureg_MOV(shader, o_vtex, i_vpos); - - ureg_END(shader); - - return ureg_create_shader_and_destroy(shader, filter->pipe); -} - -static inline bool -is_vec_zero(struct vertex2f v) -{ - return v.x == 0.0f && v.y == 0.0f; -} - -static void * -create_frag_shader(struct vl_median_filter *filter, - struct vertex2f *offsets, - unsigned num_offsets) -{ - struct pipe_screen *screen = filter->pipe->screen; - struct ureg_program *shader; - struct ureg_src i_vtex; - struct ureg_src sampler; - struct ureg_dst *t_array = MALLOC(sizeof(struct ureg_dst) * num_offsets); - struct ureg_dst o_fragment; - const unsigned median = num_offsets >> 1; - unsigned i, j; - - assert(num_offsets & 1); /* we need an odd number of offsets */ - if (!(num_offsets & 1)) { /* yeah, we REALLY need an odd number of offsets!!! */ - FREE(t_array); - return NULL; - } - - if (num_offsets > screen->shader_caps[MESA_SHADER_FRAGMENT].max_temps) { - - FREE(t_array); - return NULL; - } - - shader = ureg_create(MESA_SHADER_FRAGMENT); - if (!shader) { - FREE(t_array); - return NULL; - } - - i_vtex = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR); - sampler = ureg_DECL_sampler(shader, 0); - ureg_DECL_sampler_view(shader, 0, TGSI_TEXTURE_2D, - TGSI_RETURN_TYPE_FLOAT, - TGSI_RETURN_TYPE_FLOAT, - TGSI_RETURN_TYPE_FLOAT, - TGSI_RETURN_TYPE_FLOAT); - - for (i = 0; i < num_offsets; ++i) - t_array[i] = ureg_DECL_temporary(shader); - o_fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); - - /* - * t_array[0..*] = vtex + offset[0..*] - * t_array[0..*] = tex(t_array[0..*], sampler) - * result = partial_bubblesort(t_array)[mid] - */ - - for (i = 0; i < num_offsets; ++i) { - if (!is_vec_zero(offsets[i])) { - ureg_ADD(shader, ureg_writemask(t_array[i], TGSI_WRITEMASK_XY), - i_vtex, ureg_imm2f(shader, offsets[i].x, offsets[i].y)); - ureg_MOV(shader, ureg_writemask(t_array[i], TGSI_WRITEMASK_ZW), - ureg_imm1f(shader, 0.0f)); - } - } - - for (i = 0; i < num_offsets; ++i) { - struct ureg_src src = is_vec_zero(offsets[i]) ? i_vtex : ureg_src(t_array[i]); - ureg_TEX(shader, t_array[i], TGSI_TEXTURE_2D, src, sampler); - } - - // TODO: Couldn't this be improved even more? - for (i = 0; i <= median; ++i) { - for (j = 1; j < (num_offsets - i - 1); ++j) { - struct ureg_dst tmp = ureg_DECL_temporary(shader); - ureg_MOV(shader, tmp, ureg_src(t_array[j])); - ureg_MAX(shader, t_array[j], ureg_src(t_array[j]), ureg_src(t_array[j - 1])); - ureg_MIN(shader, t_array[j - 1], ureg_src(tmp), ureg_src(t_array[j - 1])); - ureg_release_temporary(shader, tmp); - } - if (i == median) - ureg_MAX(shader, t_array[j], ureg_src(t_array[j]), ureg_src(t_array[j - 1])); - else - ureg_MIN(shader, t_array[j - 1], ureg_src(t_array[j]), ureg_src(t_array[j - 1])); - } - ureg_MOV(shader, o_fragment, ureg_src(t_array[median])); - - ureg_END(shader); - - FREE(t_array); - return ureg_create_shader_and_destroy(shader, filter->pipe); -} - -static void -generate_offsets(enum vl_median_filter_shape shape, unsigned size, - struct vertex2f **offsets, unsigned *num_offsets) -{ - unsigned i = 0; - int half_size; - int x; - int y; - - assert(offsets && num_offsets); - - /* size needs to be odd */ - size = align(size + 1, 2) - 1; - half_size = size >> 1; - - switch(shape) { - case VL_MEDIAN_FILTER_BOX: - *num_offsets = size*size; - break; - - case VL_MEDIAN_FILTER_CROSS: - case VL_MEDIAN_FILTER_X: - *num_offsets = size + size - 1; - break; - - case VL_MEDIAN_FILTER_HORIZONTAL: - case VL_MEDIAN_FILTER_VERTICAL: - *num_offsets = size; - break; - - default: - *num_offsets = 0; - return; - } - - *offsets = MALLOC(sizeof(struct vertex2f) * *num_offsets); - if (!*offsets) - return; - - switch(shape) { - case VL_MEDIAN_FILTER_BOX: - for (x = -half_size; x <= half_size; ++x) - for (y = -half_size; y <= half_size; ++y) { - (*offsets)[i].x = x; - (*offsets)[i].y = y; - i++; - } - break; - - case VL_MEDIAN_FILTER_CROSS: - y = 0; - for (x = -half_size; x <= half_size; ++x) { - (*offsets)[i].x = x; - (*offsets)[i].y = y; - i++; - } - - x = 0; - for (y = -half_size; y <= half_size; ++y) - if (y != 0) { - (*offsets)[i].x = x; - (*offsets)[i].y = y; - i++; - } - break; - - case VL_MEDIAN_FILTER_X: - for (x = y = -half_size; x <= half_size; ++x, ++y) { - (*offsets)[i].x = x; - (*offsets)[i].y = y; - i++; - } - - for (x = -half_size, y = half_size; x <= half_size; ++x, --y) - if (y != 0) { - (*offsets)[i].x = x; - (*offsets)[i].y = y; - i++; - } - break; - - case VL_MEDIAN_FILTER_HORIZONTAL: - y = 0; - for (x = -half_size; x <= half_size; ++x) { - (*offsets)[i].x = x; - (*offsets)[i].y = y; - i++; - } - break; - - case VL_MEDIAN_FILTER_VERTICAL: - x = 0; - for (y = -half_size; y <= half_size; ++y) { - (*offsets)[i].x = x; - (*offsets)[i].y = y; - i++; - } - break; - } - - assert(i == *num_offsets); -} - -bool -vl_median_filter_init(struct vl_median_filter *filter, struct pipe_context *pipe, - unsigned width, unsigned height, unsigned size, - enum vl_median_filter_shape shape) -{ - struct pipe_rasterizer_state rs_state; - struct pipe_blend_state blend; - struct pipe_sampler_state sampler; - struct vertex2f *offsets = NULL; - struct pipe_vertex_element ve; - unsigned i, num_offsets = 0; - - assert(filter && pipe); - assert(width && height); - assert(size > 1 && size < 20); - - memset(filter, 0, sizeof(*filter)); - filter->pipe = pipe; - - memset(&rs_state, 0, sizeof(rs_state)); - rs_state.half_pixel_center = true; - rs_state.bottom_edge_rule = true; - rs_state.depth_clip_near = 1; - rs_state.depth_clip_far = 1; - - filter->rs_state = pipe->create_rasterizer_state(pipe, &rs_state); - if (!filter->rs_state) - goto error_rs_state; - - memset(&blend, 0, sizeof blend); - blend.rt[0].rgb_func = PIPE_BLEND_ADD; - blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].alpha_func = PIPE_BLEND_ADD; - blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE; - blend.logicop_func = PIPE_LOGICOP_CLEAR; - blend.rt[0].colormask = PIPE_MASK_RGBA; - filter->blend = pipe->create_blend_state(pipe, &blend); - if (!filter->blend) - goto error_blend; - - memset(&sampler, 0, sizeof(sampler)); - sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; - sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; - sampler.compare_mode = PIPE_TEX_COMPARE_NONE; - sampler.compare_func = PIPE_FUNC_ALWAYS; - filter->sampler = pipe->create_sampler_state(pipe, &sampler); - if (!filter->sampler) - goto error_sampler; - - filter->quad = vl_vb_upload_quads(pipe); - if(!filter->quad.buffer.resource) - goto error_quad; - - memset(&ve, 0, sizeof(ve)); - ve.src_offset = 0; - ve.instance_divisor = 0; - ve.vertex_buffer_index = 0; - ve.src_format = PIPE_FORMAT_R32G32_FLOAT; - ve.src_stride = sizeof(struct vertex2f); - filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve); - if (!filter->ves) - goto error_ves; - - generate_offsets(shape, size, &offsets, &num_offsets); - if (!offsets) - goto error_offsets; - - for (i = 0; i < num_offsets; ++i) { - offsets[i].x /= width; - offsets[i].y /= height; - } - - filter->vs = create_vert_shader(filter); - if (!filter->vs) - goto error_vs; - - filter->fs = create_frag_shader(filter, offsets, num_offsets); - if (!filter->fs) - goto error_fs; - - FREE(offsets); - return true; - -error_fs: - pipe->delete_vs_state(pipe, filter->vs); - -error_vs: - FREE(offsets); - -error_offsets: - pipe->delete_vertex_elements_state(pipe, filter->ves); - -error_ves: - pipe_resource_reference(&filter->quad.buffer.resource, NULL); - -error_quad: - pipe->delete_sampler_state(pipe, filter->sampler); - -error_sampler: - pipe->delete_blend_state(pipe, filter->blend); - -error_blend: - pipe->delete_rasterizer_state(pipe, filter->rs_state); - -error_rs_state: - return false; -} - -void -vl_median_filter_cleanup(struct vl_median_filter *filter) -{ - assert(filter); - - filter->pipe->delete_sampler_state(filter->pipe, filter->sampler); - filter->pipe->delete_blend_state(filter->pipe, filter->blend); - filter->pipe->delete_rasterizer_state(filter->pipe, filter->rs_state); - filter->pipe->delete_vertex_elements_state(filter->pipe, filter->ves); - pipe_resource_reference(&filter->quad.buffer.resource, NULL); - - filter->pipe->delete_vs_state(filter->pipe, filter->vs); - filter->pipe->delete_fs_state(filter->pipe, filter->fs); -} - -void -vl_median_filter_render(struct vl_median_filter *filter, - struct pipe_sampler_view *src, - struct pipe_surface *dst) -{ - struct pipe_viewport_state viewport; - struct pipe_framebuffer_state fb_state; - - assert(filter && src && dst); - - memset(&viewport, 0, sizeof(viewport)); - viewport.scale[0] = pipe_surface_width(dst); - viewport.scale[1] = pipe_surface_height(dst); - viewport.scale[2] = 1; - viewport.swizzle_x = PIPE_VIEWPORT_SWIZZLE_POSITIVE_X; - viewport.swizzle_y = PIPE_VIEWPORT_SWIZZLE_POSITIVE_Y; - viewport.swizzle_z = PIPE_VIEWPORT_SWIZZLE_POSITIVE_Z; - viewport.swizzle_w = PIPE_VIEWPORT_SWIZZLE_POSITIVE_W; - - memset(&fb_state, 0, sizeof(fb_state)); - fb_state.width = pipe_surface_width(dst); - fb_state.height = pipe_surface_height(dst); - fb_state.nr_cbufs = 1; - fb_state.cbufs[0] = *dst; - - filter->pipe->bind_rasterizer_state(filter->pipe, filter->rs_state); - filter->pipe->bind_blend_state(filter->pipe, filter->blend); - filter->pipe->bind_sampler_states(filter->pipe, MESA_SHADER_FRAGMENT, - 0, 1, &filter->sampler); - filter->pipe->set_sampler_views(filter->pipe, MESA_SHADER_FRAGMENT, - 0, 1, 0, &src); - filter->pipe->bind_vs_state(filter->pipe, filter->vs); - filter->pipe->bind_fs_state(filter->pipe, filter->fs); - filter->pipe->set_framebuffer_state(filter->pipe, &fb_state); - filter->pipe->set_viewport_states(filter->pipe, 0, 1, &viewport); - filter->pipe->bind_vertex_elements_state(filter->pipe, filter->ves); - filter->pipe->set_vertex_buffers(filter->pipe, 1, &filter->quad); - - util_draw_arrays(filter->pipe, MESA_PRIM_QUADS, 0, 4); -} diff --git a/src/gallium/auxiliary/vl/vl_median_filter.h b/src/gallium/auxiliary/vl/vl_median_filter.h deleted file mode 100644 index 2aaa6bbaa0e..00000000000 --- a/src/gallium/auxiliary/vl/vl_median_filter.h +++ /dev/null @@ -1,70 +0,0 @@ -/************************************************************************** - * - * Copyright 2012 Christian König. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* implementation of a median filter for noise reduction */ - -#ifndef vl_median_filter_h -#define vl_median_filter_h - -#include "pipe/p_state.h" - -enum vl_median_filter_shape -{ - VL_MEDIAN_FILTER_BOX, - VL_MEDIAN_FILTER_CROSS, - VL_MEDIAN_FILTER_X, - VL_MEDIAN_FILTER_HORIZONTAL, - VL_MEDIAN_FILTER_VERTICAL -}; - -struct vl_median_filter -{ - struct pipe_context *pipe; - struct pipe_vertex_buffer quad; - - void *rs_state; - void *blend; - void *sampler; - void *ves; - void *vs, *fs; -}; - -bool -vl_median_filter_init(struct vl_median_filter *filter, struct pipe_context *pipe, - unsigned width, unsigned height, unsigned size, - enum vl_median_filter_shape shape); - -void -vl_median_filter_cleanup(struct vl_median_filter *filter); - - -void -vl_median_filter_render(struct vl_median_filter *filter, - struct pipe_sampler_view *src, - struct pipe_surface *dst); - -#endif /* vl_median_filter_h */