panfrost: Add base of OpenCL C infrastructure
This allows compiling CL shaders into a single SPIR-V library per arch, NIR call bindings for each functions and precompilled binaries for each entrypoints. We are only going to support Bifrost and Valhall for this. Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com> Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32720>
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@@ -47,13 +47,18 @@ controllers paired with Mali GPUs. If your board with a Panfrost supported GPU
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has a display controller with mainline Linux support not supported by kmsro,
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it's easy to add support, see the commit ``cff7de4bb597e9`` as an example.
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LLVM is *not* required by Panfrost's compilers. LLVM support in Mesa can
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safely be disabled for most OpenGL ES users with Panfrost.
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Build like ``meson . build/ -Dvulkan-drivers=panfrost
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-Dgallium-drivers=panfrost -Dllvm=disabled`` for a build directory
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-Dgallium-drivers=panfrost`` for a build directory
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``build``.
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LLVM is required by Panfrost's compilers at build time.
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In case of cross compilation without LLVM,
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you can build and install the required tools on the host (with LLVM installed) with
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``meson . build-host/ -Dvulkan-drivers=panfrost -Dgallium-drivers=panfrost
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-Dmesa-clc=enabled -Dinstall-mesa-clc=true -Dprecomp-compiler=enabled -Dinstall-precomp-compiler=true``
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and then use ``-Dmesa-clc=system -Dprecomp-compiler=system`` on the cross compile side.
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For general information on building Mesa, read :doc:`the install documentation
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<../install>`.
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