diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp index 33d3804c670..ccf5b4f8d60 100644 --- a/src/glsl/standalone_scaffolding.cpp +++ b/src/glsl/standalone_scaffolding.cpp @@ -33,6 +33,24 @@ #include #include "ralloc.h" +void +_mesa_warning(struct gl_context *ctx, const char *fmt, ...) +{ + va_list vargs; + (void) ctx; + + va_start(vargs, fmt); + + /* This output is not thread-safe, but that's good enough for the + * standalone compiler. + */ + fprintf(stderr, "Mesa warning: "); + vfprintf(stderr, fmt, vargs); + fprintf(stderr, "\n"); + + va_end(vargs); +} + void _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, struct gl_shader *sh) diff --git a/src/glsl/standalone_scaffolding.h b/src/glsl/standalone_scaffolding.h index 41ce35befc6..096b2f114c7 100644 --- a/src/glsl/standalone_scaffolding.h +++ b/src/glsl/standalone_scaffolding.h @@ -33,6 +33,9 @@ #include "main/mtypes.h" +extern "C" void +_mesa_warning(struct gl_context *ctx, const char *fmtString, ... ); + extern "C" void _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, struct gl_shader *sh);