From 1d17d5501de3a3f5c0f6b929688058293f358ca6 Mon Sep 17 00:00:00 2001 From: Qiang Yu Date: Tue, 7 Jan 2025 17:27:35 +0800 Subject: [PATCH] svga: remove svga_get_param and svga_get_paramf MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Reviewed-by: Marek Olšák Part-of: --- src/gallium/drivers/svga/svga_screen.c | 312 ------------------------- 1 file changed, 312 deletions(-) diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c index 46cdf877cdd..d8452a53794 100644 --- a/src/gallium/drivers/svga/svga_screen.c +++ b/src/gallium/drivers/svga/svga_screen.c @@ -132,316 +132,6 @@ get_bool_cap(struct svga_winsys_screen *sws, SVGA3dDevCapIndex cap, } -static float -svga_get_paramf(struct pipe_screen *screen, enum pipe_capf param) -{ - struct svga_screen *svgascreen = svga_screen(screen); - struct svga_winsys_screen *sws = svgascreen->sws; - - switch (param) { - case PIPE_CAPF_MIN_LINE_WIDTH: - case PIPE_CAPF_MIN_LINE_WIDTH_AA: - case PIPE_CAPF_MIN_POINT_SIZE: - case PIPE_CAPF_MIN_POINT_SIZE_AA: - return 1; - case PIPE_CAPF_POINT_SIZE_GRANULARITY: - case PIPE_CAPF_LINE_WIDTH_GRANULARITY: - return 0.1; - case PIPE_CAPF_MAX_LINE_WIDTH: - return svgascreen->maxLineWidth; - case PIPE_CAPF_MAX_LINE_WIDTH_AA: - return svgascreen->maxLineWidthAA; - - case PIPE_CAPF_MAX_POINT_SIZE: - FALLTHROUGH; - case PIPE_CAPF_MAX_POINT_SIZE_AA: - return svgascreen->maxPointSize; - - case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: - return (float) get_uint_cap(sws, SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY, 4); - - case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: - return 15.0; - - case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE: - FALLTHROUGH; - case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE: - FALLTHROUGH; - case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY: - return 0.0f; - - } - - debug_printf("Unexpected PIPE_CAPF_ query %u\n", param); - return 0; -} - - -static int -svga_get_param(struct pipe_screen *screen, enum pipe_cap param) -{ - struct svga_screen *svgascreen = svga_screen(screen); - struct svga_winsys_screen *sws = svgascreen->sws; - SVGA3dDevCapResult result; - - switch (param) { - case PIPE_CAP_NPOT_TEXTURES: - case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: - case PIPE_CAP_MIXED_COLOR_DEPTH_BITS: - return 1; - case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: - /* - * "In virtually every OpenGL implementation and hardware, - * GL_MAX_DUAL_SOURCE_DRAW_BUFFERS is 1" - * http://www.opengl.org/wiki/Blending - */ - return sws->have_vgpu10 ? 1 : 0; - case PIPE_CAP_ANISOTROPIC_FILTER: - return 1; - case PIPE_CAP_MAX_RENDER_TARGETS: - return svgascreen->max_color_buffers; - case PIPE_CAP_OCCLUSION_QUERY: - return 1; - case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: - return sws->have_vgpu10; - case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: - return sws->have_vgpu10 ? 16 : 0; - - case PIPE_CAP_TEXTURE_SWIZZLE: - return 1; - case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: - return 256; - - case PIPE_CAP_MAX_TEXTURE_2D_SIZE: - { - unsigned size = 1 << (SVGA_MAX_TEXTURE_LEVELS - 1); - if (sws->get_cap(sws, SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH, &result)) - size = MIN2(result.u, size); - else - size = 2048; - if (sws->get_cap(sws, SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT, &result)) - size = MIN2(result.u, size); - else - size = 2048; - return size; - } - - case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: - if (!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_VOLUME_EXTENT, &result)) - return 8; /* max 128x128x128 */ - return MIN2(util_logbase2(result.u) + 1, SVGA_MAX_TEXTURE_LEVELS); - - case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: - return util_last_bit(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_SIZE)); - - case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: - return sws->have_sm5 ? SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE : - (sws->have_vgpu10 ? SVGA3D_SM4_MAX_SURFACE_ARRAYSIZE : 0); - - case PIPE_CAP_BLEND_EQUATION_SEPARATE: /* req. for GL 1.5 */ - return 1; - - case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT: - return 1; - case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER: - return sws->have_vgpu10; - case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER: - return !sws->have_vgpu10; - - case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: - return 1; /* The color outputs of vertex shaders are not clamped */ - case PIPE_CAP_VERTEX_COLOR_CLAMPED: - return sws->have_vgpu10; - - case PIPE_CAP_GLSL_FEATURE_LEVEL: - case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY: - if (sws->have_gl43) { - return 430; - } else if (sws->have_sm5) { - return 410; - } else if (sws->have_vgpu10) { - return 330; - } else { - return 120; - } - - case PIPE_CAP_TEXTURE_TRANSFER_MODES: - return 0; - - case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD: - case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES: - return 1; - - case PIPE_CAP_DEPTH_CLIP_DISABLE: - case PIPE_CAP_INDEP_BLEND_ENABLE: - case PIPE_CAP_CONDITIONAL_RENDER: - case PIPE_CAP_QUERY_TIMESTAMP: - case PIPE_CAP_VS_INSTANCEID: - case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: - case PIPE_CAP_SEAMLESS_CUBE_MAP: - case PIPE_CAP_FAKE_SW_MSAA: - return sws->have_vgpu10; - - case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: - return sws->have_vgpu10 ? SVGA3D_DX_MAX_SOTARGETS : 0; - case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: - return sws->have_vgpu10 ? 4 : 0; - case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: - return sws->have_sm5 ? SVGA3D_MAX_STREAMOUT_DECLS : - (sws->have_vgpu10 ? SVGA3D_MAX_DX10_STREAMOUT_DECLS : 0); - case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: - return sws->have_sm5; - case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS: - return sws->have_sm5; - case PIPE_CAP_TEXTURE_MULTISAMPLE: - return svgascreen->ms_samples ? 1 : 0; - - case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT: - /* convert bytes to texels for the case of the largest texel - * size: float[4]. - */ - return SVGA3D_DX_MAX_RESOURCE_SIZE / (4 * sizeof(float)); - - case PIPE_CAP_MIN_TEXEL_OFFSET: - return sws->have_vgpu10 ? VGPU10_MIN_TEXEL_FETCH_OFFSET : 0; - case PIPE_CAP_MAX_TEXEL_OFFSET: - return sws->have_vgpu10 ? VGPU10_MAX_TEXEL_FETCH_OFFSET : 0; - - case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: - case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: - return 0; - - case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: - return sws->have_vgpu10 ? 256 : 0; - case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: - return sws->have_vgpu10 ? 1024 : 0; - - case PIPE_CAP_PRIMITIVE_RESTART: - case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX: - return 1; /* may be a sw fallback, depending on restart index */ - - case PIPE_CAP_GENERATE_MIPMAP: - return sws->have_generate_mipmap_cmd; - - case PIPE_CAP_NATIVE_FENCE_FD: - return sws->have_fence_fd; - - case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: - return 1; - - case PIPE_CAP_CUBE_MAP_ARRAY: - case PIPE_CAP_INDEP_BLEND_FUNC: - case PIPE_CAP_SAMPLE_SHADING: - case PIPE_CAP_FORCE_PERSAMPLE_INTERP: - case PIPE_CAP_TEXTURE_QUERY_LOD: - return sws->have_sm4_1; - - case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: - /* SM4_1 supports only single-channel textures where as SM5 supports - * all four channel textures */ - return sws->have_sm5 ? 4 : - (sws->have_sm4_1 ? 1 : 0); - case PIPE_CAP_DRAW_INDIRECT: - return sws->have_sm5; - case PIPE_CAP_MAX_VERTEX_STREAMS: - return sws->have_sm5 ? 4 : 0; - case PIPE_CAP_COMPUTE: - return sws->have_gl43; - case PIPE_CAP_MAX_VARYINGS: - /* According to the spec, max varyings does not include the components - * for position, so remove one count from the max for position. - */ - return sws->have_vgpu10 ? VGPU10_MAX_PS_INPUTS-1 : 10; - case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: - return sws->have_coherent; - - case PIPE_CAP_START_INSTANCE: - return sws->have_sm5; - case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR: - return sws->have_sm5; - - case PIPE_CAP_SAMPLER_VIEW_TARGET: - return sws->have_gl43; - - case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT: - return sws->have_gl43; - - case PIPE_CAP_CLIP_HALFZ: - return sws->have_gl43; - case PIPE_CAP_SHAREABLE_SHADERS: - return 0; - - case PIPE_CAP_PCI_GROUP: - case PIPE_CAP_PCI_BUS: - case PIPE_CAP_PCI_DEVICE: - case PIPE_CAP_PCI_FUNCTION: - return 0; - case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: - return sws->have_gl43 ? 16 : 0; - - case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES: - case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS: - return sws->have_gl43 ? SVGA_MAX_SHADER_BUFFERS : 0; - case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS: - case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS: - return sws->have_gl43 ? SVGA_MAX_ATOMIC_BUFFERS : 0; - case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: - return 64; - case PIPE_CAP_VERTEX_INPUT_ALIGNMENT: - return sws->have_vgpu10 ? PIPE_VERTEX_INPUT_ALIGNMENT_ELEMENT : PIPE_VERTEX_INPUT_ALIGNMENT_4BYTE; - case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: - return 2048; - case PIPE_CAP_MAX_VIEWPORTS: - assert((!sws->have_vgpu10 && svgascreen->max_viewports == 1) || - (sws->have_vgpu10 && - svgascreen->max_viewports == SVGA3D_DX_MAX_VIEWPORTS)); - return svgascreen->max_viewports; - case PIPE_CAP_ENDIANNESS: - return PIPE_ENDIAN_LITTLE; - - case PIPE_CAP_VENDOR_ID: - return 0x15ad; /* VMware Inc. */ - case PIPE_CAP_DEVICE_ID: - if (sws->device_id) { - return sws->device_id; - } else { - return 0x0405; /* assume SVGA II */ - } - case PIPE_CAP_ACCELERATED: - return 0; /* XXX: */ - case PIPE_CAP_VIDEO_MEMORY: - /* XXX: Query the host ? */ - return 1; - case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS: - return sws->have_vgpu10; - case PIPE_CAP_DOUBLES: - return sws->have_sm5; - case PIPE_CAP_UMA: - case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION: - return 0; - case PIPE_CAP_TGSI_DIV: - return 1; - case PIPE_CAP_MAX_GS_INVOCATIONS: - return 32; - case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT: - return 1 << 27; - /* Verify this once protocol is finalized. Setting it to minimum value. */ - case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: - return sws->have_sm5 ? 30 : 0; - case PIPE_CAP_TEXTURE_FLOAT_LINEAR: - return 1; - case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: - return 1; - case PIPE_CAP_TGSI_TEXCOORD: - return sws->have_vgpu10 ? 1 : 0; - case PIPE_CAP_IMAGE_STORE_FORMATTED: - return sws->have_gl43; - default: - return u_pipe_screen_get_param_defaults(screen, param); - } -} - - static int vgpu9_get_shader_param(struct pipe_screen *screen, enum pipe_shader_type shader, @@ -1244,10 +934,8 @@ svga_screen_create(struct svga_winsys_screen *sws) screen->get_vendor = svga_get_vendor; screen->get_device_vendor = svga_get_vendor; // TODO actual device vendor screen->get_screen_fd = svga_screen_get_fd; - screen->get_param = svga_get_param; screen->get_shader_param = svga_get_shader_param; screen->get_compiler_options = svga_get_compiler_options; - screen->get_paramf = svga_get_paramf; screen->get_timestamp = NULL; screen->is_format_supported = svga_is_format_supported; screen->context_create = svga_context_create;