intel/fs: Make logical URB read instructions more like other logical instructions

No shader-db changes on any Intel platform

Fossil-db results:

Tiger Lake
Instructions in all programs: 156926440 -> 156926470 (+0.0%)
Instructions hurt: 15

Cycles in all programs: 7513099349 -> 7513099402 (+0.0%)
Cycles hurt: 15

Ice Lake and Skylake had similar results. (Ice Lake shown)
Cycles in all programs: 9099036492 -> 9099036489 (-0.0%)
Cycles helped: 1

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17605>
This commit is contained in:
Ian Romanick
2022-07-14 11:57:03 -07:00
committed by Marge Bot
parent 349a040f68
commit 1b17f8fc5a
4 changed files with 73 additions and 53 deletions
+49 -36
View File
@@ -2619,11 +2619,15 @@ fs_visitor::emit_gs_input_load(const fs_reg &dst,
fs_reg indirect_offset = get_nir_src(offset_src);
if (nir_src_is_const(offset_src)) {
fs_reg srcs[URB_LOGICAL_NUM_SRCS];
srcs[URB_LOGICAL_SRC_HANDLE] = icp_handle;
/* Constant indexing - use global offset. */
if (first_component != 0) {
unsigned read_components = num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, tmp, icp_handle);
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, tmp, srcs,
ARRAY_SIZE(srcs));
inst->size_written = read_components *
tmp.component_size(inst->exec_size);
for (unsigned i = 0; i < num_components; i++) {
@@ -2631,7 +2635,8 @@ fs_visitor::emit_gs_input_load(const fs_reg &dst,
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, dst, icp_handle);
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, dst, srcs,
ARRAY_SIZE(srcs));
inst->size_written = num_components *
dst.component_size(inst->exec_size);
}
@@ -2639,14 +2644,16 @@ fs_visitor::emit_gs_input_load(const fs_reg &dst,
inst->mlen = 1;
} else {
/* Indirect indexing - use per-slot offsets as well. */
const fs_reg srcs[] = { icp_handle, indirect_offset };
unsigned read_components = num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
fs_reg srcs[URB_LOGICAL_NUM_SRCS];
srcs[URB_LOGICAL_SRC_HANDLE] = icp_handle;
srcs[URB_LOGICAL_SRC_PER_SLOT_OFFSETS] = indirect_offset;
if (first_component != 0) {
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, tmp,
payload);
srcs, ARRAY_SIZE(srcs));
inst->size_written = read_components *
tmp.component_size(inst->exec_size);
for (unsigned i = 0; i < num_components; i++) {
@@ -2654,7 +2661,8 @@ fs_visitor::emit_gs_input_load(const fs_reg &dst,
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, dst, payload);
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, dst,
srcs, ARRAY_SIZE(srcs));
inst->size_written = num_components *
dst.component_size(inst->exec_size);
}
@@ -2923,38 +2931,42 @@ fs_visitor::nir_emit_tcs_intrinsic(const fs_builder &bld,
unsigned num_components = instr->num_components;
unsigned first_component = nir_intrinsic_component(instr);
fs_reg srcs[URB_LOGICAL_NUM_SRCS];
srcs[URB_LOGICAL_SRC_HANDLE] = icp_handle;
if (indirect_offset.file == BAD_FILE) {
/* Constant indexing - use global offset. */
if (first_component != 0) {
unsigned read_components = num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, tmp, icp_handle);
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, tmp, srcs,
ARRAY_SIZE(srcs));
for (unsigned i = 0; i < num_components; i++) {
bld.MOV(offset(dst, bld, i),
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, dst, icp_handle);
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, dst, srcs,
ARRAY_SIZE(srcs));
}
inst->offset = imm_offset;
inst->mlen = 1;
} else {
/* Indirect indexing - use per-slot offsets as well. */
const fs_reg srcs[] = { icp_handle, indirect_offset };
fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
srcs[URB_LOGICAL_SRC_PER_SLOT_OFFSETS] = indirect_offset;
if (first_component != 0) {
unsigned read_components = num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, tmp,
payload);
srcs, ARRAY_SIZE(srcs));
for (unsigned i = 0; i < num_components; i++) {
bld.MOV(offset(dst, bld, i),
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, dst,
payload);
srcs, ARRAY_SIZE(srcs));
}
inst->offset = imm_offset;
inst->mlen = 2;
@@ -2993,12 +3005,15 @@ fs_visitor::nir_emit_tcs_intrinsic(const fs_builder &bld,
bld.MOV(patch_handle, output_handles);
{
fs_reg srcs[URB_LOGICAL_NUM_SRCS];
srcs[URB_LOGICAL_SRC_HANDLE] = patch_handle;
if (first_component != 0) {
unsigned read_components =
instr->num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, tmp,
patch_handle);
srcs, ARRAY_SIZE(srcs));
inst->size_written = read_components * REG_SIZE;
for (unsigned i = 0; i < instr->num_components; i++) {
bld.MOV(offset(dst, bld, i),
@@ -3006,7 +3021,7 @@ fs_visitor::nir_emit_tcs_intrinsic(const fs_builder &bld,
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, dst,
patch_handle);
srcs, ARRAY_SIZE(srcs));
inst->size_written = instr->num_components * REG_SIZE;
}
inst->offset = imm_offset;
@@ -3014,15 +3029,16 @@ fs_visitor::nir_emit_tcs_intrinsic(const fs_builder &bld,
}
} else {
/* Indirect indexing - use per-slot offsets as well. */
const fs_reg srcs[] = { output_handles, indirect_offset };
fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
fs_reg srcs[URB_LOGICAL_NUM_SRCS];
srcs[URB_LOGICAL_SRC_HANDLE] = output_handles;
srcs[URB_LOGICAL_SRC_PER_SLOT_OFFSETS] = indirect_offset;
if (first_component != 0) {
unsigned read_components =
instr->num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, tmp,
payload);
srcs, ARRAY_SIZE(srcs));
inst->size_written = read_components * REG_SIZE;
for (unsigned i = 0; i < instr->num_components; i++) {
bld.MOV(offset(dst, bld, i),
@@ -3030,7 +3046,7 @@ fs_visitor::nir_emit_tcs_intrinsic(const fs_builder &bld,
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, dst,
payload);
srcs, ARRAY_SIZE(srcs));
inst->size_written = instr->num_components * REG_SIZE;
}
inst->offset = imm_offset;
@@ -3151,18 +3167,16 @@ fs_visitor::nir_emit_tes_intrinsic(const fs_builder &bld,
(imm_offset / 2) + 1);
} else {
/* Replicate the patch handle to all enabled channels */
const fs_reg srcs[] = {
retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD)
};
fs_reg patch_handle = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
bld.LOAD_PAYLOAD(patch_handle, srcs, ARRAY_SIZE(srcs), 0);
fs_reg srcs[URB_LOGICAL_NUM_SRCS];
srcs[URB_LOGICAL_SRC_HANDLE] =
retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD);
if (first_component != 0) {
unsigned read_components =
instr->num_components + first_component;
fs_reg tmp = bld.vgrf(dest.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, tmp,
patch_handle);
srcs, ARRAY_SIZE(srcs));
inst->size_written = read_components * REG_SIZE;
for (unsigned i = 0; i < instr->num_components; i++) {
bld.MOV(offset(dest, bld, i),
@@ -3170,7 +3184,7 @@ fs_visitor::nir_emit_tes_intrinsic(const fs_builder &bld,
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, dest,
patch_handle);
srcs, ARRAY_SIZE(srcs));
inst->size_written = instr->num_components * REG_SIZE;
}
inst->mlen = 1;
@@ -3184,26 +3198,25 @@ fs_visitor::nir_emit_tes_intrinsic(const fs_builder &bld,
* two double components.
*/
unsigned num_components = instr->num_components;
const fs_reg srcs[] = {
retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD),
indirect_offset
};
fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
fs_reg srcs[URB_LOGICAL_NUM_SRCS];
srcs[URB_LOGICAL_SRC_HANDLE] =
retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD);
srcs[URB_LOGICAL_SRC_PER_SLOT_OFFSETS] = indirect_offset;
if (first_component != 0) {
unsigned read_components =
num_components + first_component;
fs_reg tmp = bld.vgrf(dest.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, tmp,
payload);
srcs, ARRAY_SIZE(srcs));
for (unsigned i = 0; i < num_components; i++) {
bld.MOV(offset(dest, bld, i),
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, dest,
payload);
srcs, ARRAY_SIZE(srcs));
}
inst->mlen = 2;
inst->offset = imm_offset;