From 1b11113efa817b6fb642a92a4165f3e5a2fe408f Mon Sep 17 00:00:00 2001 From: Jesse Natalie Date: Fri, 4 Feb 2022 08:23:42 -0800 Subject: [PATCH] d3d12: Don't force a GS to be added for 'flat' sysvals Reviewed-by: Sil Vilerino Part-of: --- src/gallium/drivers/d3d12/d3d12_compiler.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/d3d12/d3d12_compiler.cpp b/src/gallium/drivers/d3d12/d3d12_compiler.cpp index 747c8805c11..754a1783310 100644 --- a/src/gallium/drivers/d3d12/d3d12_compiler.cpp +++ b/src/gallium/drivers/d3d12/d3d12_compiler.cpp @@ -475,7 +475,10 @@ has_flat_varyings(struct d3d12_context *ctx) nir_foreach_variable_with_modes(input, fs->current->nir, nir_var_shader_in) { - if (input->data.interpolation == INTERP_MODE_FLAT) + if (input->data.interpolation == INTERP_MODE_FLAT && + /* Disregard sysvals */ + (input->data.location >= VARYING_SLOT_VAR0 || + input->data.location <= VARYING_SLOT_TEX7)) return true; }