glsl: Scaffolding for ARB_shader_bit_encoding.
That adds support for activating the extension. It doesn't actually *do* anything yet, of course. Signed-off-by: Olivier Galibert <galibert@pobox.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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Kenneth Graunke
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f8d40deea5
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199771bc32
@@ -295,6 +295,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
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EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
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EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D),
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EXT(OES_EGL_image_external, true, false, true, false, true, OES_EGL_image_external),
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EXT(ARB_shader_bit_encoding, true, true, true, true, false, ARB_shader_bit_encoding),
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};
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#undef EXT
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