glsl: Scaffolding for ARB_shader_bit_encoding.

That adds support for activating the extension.  It doesn't actually
*do* anything yet, of course.

Signed-off-by: Olivier Galibert <galibert@pobox.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Olivier Galibert
2012-04-30 13:19:01 +02:00
committed by Kenneth Graunke
parent f8d40deea5
commit 199771bc32
8 changed files with 11 additions and 0 deletions
+1
View File
@@ -295,6 +295,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D),
EXT(OES_EGL_image_external, true, false, true, false, true, OES_EGL_image_external),
EXT(ARB_shader_bit_encoding, true, true, true, true, false, ARB_shader_bit_encoding),
};
#undef EXT