Mesa 10.2.5 Release Notes / August 2, 2014
+ ++Mesa 10.2.5 is a bug fix release which fixes bugs found since the 10.2.4 release. +
++Mesa 10.2.5 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +
+ +SHA256 checksums
++b4459f0bf7f4a3c8fb78ece3c9d2eac3d0e5bf38cb470f2a72705e744bd0310d MesaLib-10.2.5.tar.bz2 +7b4dd0cb683f8c7dc48a3e7a315742bed58ddcd7b756c462aca4177bd1acdc79 MesaLib-10.2.5.tar.gz +6180565914fb238dd77ccdaff96b6155d9a6e1b3e981ebbf6a6851301b384fed MesaLib-10.2.5.zip ++ +
New features
+None
+ +Bug fixes
+ +This list is likely incomplete.
+ +-
+
+
- Bug 80991 - [BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails + +
Changes
+ +Abdiel Janulgue (3):
+-
+
- i965/fs: Refactor check for potential copy propagated instructions. +
- i965/fs: skip copy-propate for logical instructions with negated src entries +
- i965/vec4: skip copy-propate for logical instructions with negated src entries +
Adel Gadllah (1):
+-
+
- i915: Fix up intelInitScreen2 for DRI3 +
Anuj Phogat (2):
+-
+
- i965: Fix z_offset computation in intel_miptree_unmap_depthstencil() +
- mesa: Don't use memcpy() in _mesa_texstore() for float depth texture data +
Brian Paul (3):
+-
+
- mesa: fix geometry shader memory leaks +
- st/mesa: fix geometry shader memory leak +
- gallium/u_blitter: fix some shader memory leaks +
Carl Worth (6):
+-
+
- docs: Add sha256 checksums for the 10.2.3 release +
- Update VERSION to 10.2.4 +
- Add release notes for 10.2.4 +
- docs: Add SHA256 checksums for the 10.2.4 release +
- cherry-ignore: Ignore a few patches picked in the previous stable release +
- Update version to 10.2.5 +
Christian König (1):
+-
+
- radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc +
Eric Anholt (1):
+-
+
- i965: Generalize the pixel_x/y workaround for all UW types. +
Ian Romanick (2):
+-
+
- mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profile +
- mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_* queries outside compat profile +
Ilia Mirkin (5):
+-
+
- nv50/ir: retrieve shadow compare from first arg +
- nv50/ir: ignore bias for samplerCubeShadow on nv50 +
- nvc0/ir: do quadops on the right texture coordinates for TXD +
- nvc0/ir: use manual TXD when offsets are involved +
- nvc0: make sure that the local memory allocation is aligned to 0x10 +
Jason Ekstrand (2):
+-
+
- main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM +
- main/get_hash_params: Add GL_SAMPLE_SHADING_ARB +
Jordan Justen (1):
+-
+
- i965: Add auxiliary surface field #defines for Broadwell. +
José Fonseca (1):
+-
+
- st/wgl: Clamp wglChoosePixelFormatARB's output nNumFormats to nMaxFormats. +
Kenneth Graunke (13):
+-
+
- i965: Don't copy propagate abs into Broadwell logic instructions. +
- i965: Set execution size to 8 for instructions with force_sechalf set. +
- i965/fs: Set force_uncompressed and force_sechalf on samplepos setup. +
- i965/fs: Use WE_all for gl_SampleID header register munging. +
- i965: Add plumbing for Broadwell's auxiliary surface support. +
- i965: Drop SINT workaround for CMS layout on Broadwell. +
- i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell. +
- i965: Add 2x MSAA support to the MCS allocation function. +
- i965: Enable compressed multisample support (CMS) on Broadwell. +
- i965: Add missing persample_shading field to brw_wm_debug_recompile. +
- i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode. +
- i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+. +
- i965/fs: Set LastRT on the final FB write on Broadwell. +
Marek Olšák (14):
+-
+
- gallium: fix u_default_transfer_inline_write for textures +
- st/mesa: fix samplerCubeShadow with bias +
- radeonsi: fix samplerCubeShadow with bias +
- radeonsi: add support for TXB2 +
- r600g: switch SNORM conversion to DX and GLES behavior +
- radeonsi: fix CMASK and HTILE calculations for Hawaii +
- gallium/util: add a helper for calculating primitive count from vertex count +
- radeonsi: fix a hang with instancing on Hawaii +
- radeonsi: fix a hang with streamout on Hawaii +
- winsys/radeon: fix vram_size overflow with Hawaii +
- radeonsi: fix occlusion queries on Hawaii +
- r600g,radeonsi: switch all occurences of array_size to util_max_layer +
- radeonsi: fix build because of lack of draw_indirect infrastructure in 10.2 +
- radeonsi: use DRAW_PREAMBLE on CIK +
Matt Turner (8):
+-
+
- i965/vec4: Don't return void from a void function. +
- i965/vec4: Don't fix_math_operand() on Gen >= 8. +
- i965/fs: Don't fix_math_operand() on Gen >= 8. +
- i965/fs: Make try_constant_propagate() static. +
- i965/fs: Constant propagate into 2-src math instructions on Gen8. +
- i965/vec4: Constant propagate into 2-src math instructions on Gen8. +
- i965/fs: Don't use brw_imm_* unnecessarily. +
- i965/fs: Set correct number of regs_written for MCS fetches. +
Thorsten Glaser (1):
+-
+
- nv50: fix build failure on m68k due to invalid struct alignment assumptions +
Tom Stellard (1):
+-
+
- clover: Call end_query before getting timestamp result v2 +