If DrawBuffer isn't set, return immediately

This commit is contained in:
Alan Hourihane
2006-06-19 09:27:04 +00:00
parent 11fceb19d3
commit 161de10ce8
+3
View File
@@ -381,6 +381,9 @@ _mesa_update_draw_buffer_bounds(GLcontext *ctx)
{
struct gl_framebuffer *buffer = ctx->DrawBuffer;
if (!buffer)
return;
if (buffer->Name) {
/* user-created framebuffer size depends on the renderbuffers */
update_framebuffer_size(buffer);