Close memory leaks in glsl_type (constructor and get_array_instance)
Add a talloc ctx to both get_array_instance and the glsl_type constructor in order to be able to call talloc_size instead of malloc. This fix now makes glsl-orangebook-ch06-bump.frag 99.99% leak free: total heap usage: 55,623 allocs, 55,615 Only 8 missing frees now.
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@@ -279,7 +279,8 @@ process_array_constructor(exec_list *instructions,
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if (constructor_type->length == 0) {
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constructor_type =
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glsl_type::get_array_instance(constructor_type->element_type(),
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glsl_type::get_array_instance(state,
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constructor_type->element_type(),
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parameter_count);
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assert(constructor_type != NULL);
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assert(constructor_type->length == parameter_count);
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