glsl: add tessellation shader defines and built-in variables.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Fabian Bieler
2014-03-20 22:41:40 +01:00
committed by Marek Olšák
parent 497eb29583
commit 1036b024d4
5 changed files with 96 additions and 2 deletions
+3
View File
@@ -2486,6 +2486,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
if (extensions->ARB_shader_storage_buffer_object)
add_builtin_define(parser, "GL_ARB_shader_storage_buffer_object", 1);
if (extensions->ARB_tessellation_shader)
add_builtin_define(parser, "GL_ARB_tessellation_shader", 1);
}
}