asahi: Implement multidraw indirect
GS only for now (inserting a passthru GS if needed). This should be optimized later, but it's ~correct. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26614>
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@@ -12,3 +12,4 @@ GL_ARB_base_instance on Asahi
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OpenGL 4.6 (up from 4.2) on d3d12
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VK_EXT_depth_clamp_zero_one on RADV
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GL_ARB_shader_texture_image_samples on Asahi
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GL_ARB_indirect_parameters on Asahi
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