From 0edbdc671f0a0f3d0fd4f3932fa9d71ea8829890 Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Wed, 1 Sep 2021 09:47:44 -0400 Subject: [PATCH] zink: fix some pipe caps for max instructions all shaders are supported now Reviewed-by: Dave Airlie Part-of: --- src/gallium/drivers/zink/zink_screen.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/gallium/drivers/zink/zink_screen.c b/src/gallium/drivers/zink/zink_screen.c index 8b810ac6d6a..02ac9cbc113 100644 --- a/src/gallium/drivers/zink/zink_screen.c +++ b/src/gallium/drivers/zink/zink_screen.c @@ -736,10 +736,7 @@ zink_get_shader_param(struct pipe_screen *pscreen, case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: - if (shader == PIPE_SHADER_VERTEX || - shader == PIPE_SHADER_FRAGMENT) - return INT_MAX; - return 0; + return INT_MAX; case PIPE_SHADER_CAP_MAX_INPUTS: { uint32_t max = 0;