From 0e327167a2ba00dcc973f7499add07cfdef6de93 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Mon, 14 Aug 2023 13:16:59 +1000 Subject: [PATCH] nak: do perspective divide for interp none as well Part-of: --- src/nouveau/compiler/nak_nir.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/nouveau/compiler/nak_nir.c b/src/nouveau/compiler/nak_nir.c index f82ff621e65..7ef32cb8d92 100644 --- a/src/nouveau/compiler/nak_nir.c +++ b/src/nouveau/compiler/nak_nir.c @@ -350,7 +350,8 @@ nak_nir_lower_fs_inputs(nir_shader *nir) continue; nir_intrinsic_instr *bary = nir_src_as_intrinsic(intrin->src[0]); - if (nir_intrinsic_interp_mode(bary) == INTERP_MODE_SMOOTH) { + if (nir_intrinsic_interp_mode(bary) == INTERP_MODE_SMOOTH || + nir_intrinsic_interp_mode(bary) == INTERP_MODE_NONE) { /* Perspective-correct interpolation requires that we divide by * gl_FragCoord.w. */