From 0a1c8779e8705737bdb69622badaf2446ff6924a Mon Sep 17 00:00:00 2001 From: Sviatoslav Peleshko Date: Wed, 7 Feb 2024 19:22:16 +0200 Subject: [PATCH] driconf: Apply dual color blending workaround to Dying Light MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The game uses shader with `location=0` and `location=1` outputs where it wants dual source blending and should've used `location=0, index=0` and `location=0, index=1`. Cc: mesa-stable Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10413 Signed-off-by: Sviatoslav Peleshko Reviewed-by: Tapani Pälli Part-of: --- src/util/00-mesa-defaults.conf | 1 + 1 file changed, 1 insertion(+) diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf index 8415080d486..22358549b92 100644 --- a/src/util/00-mesa-defaults.conf +++ b/src/util/00-mesa-defaults.conf @@ -169,6 +169,7 @@ TODO: document the other workarounds.