intel/fs: report max register pressure in shader stats
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Ivan Briano <ivan.briano@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21756>
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@@ -334,6 +334,7 @@ brw_compile_task(const struct brw_compiler *compiler,
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v[simd] = std::make_unique<fs_visitor>(compiler, params->log_data, mem_ctx, &key->base,
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&prog_data->base.base, shader, dispatch_width,
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params->stats != NULL,
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debug_enabled);
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if (prog_data->base.prog_mask) {
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@@ -1042,6 +1043,7 @@ brw_compile_mesh(const struct brw_compiler *compiler,
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v[simd] = std::make_unique<fs_visitor>(compiler, params->log_data, mem_ctx, &key->base,
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&prog_data->base.base, shader, dispatch_width,
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params->stats != NULL,
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debug_enabled);
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if (prog_data->base.prog_mask) {
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