From 09558ad84ee8763fdaf98b62e781c0c5774f287d Mon Sep 17 00:00:00 2001 From: Gert Wollny Date: Thu, 30 Jul 2020 23:16:44 +0200 Subject: [PATCH] r600/sfn: Fix loading vertex attributes Part-of: --- src/gallium/drivers/r600/sfn/sfn_shader_vertex.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/gallium/drivers/r600/sfn/sfn_shader_vertex.cpp b/src/gallium/drivers/r600/sfn/sfn_shader_vertex.cpp index 3c6e1f01dad..f4a8b267b0a 100644 --- a/src/gallium/drivers/r600/sfn/sfn_shader_vertex.cpp +++ b/src/gallium/drivers/r600/sfn/sfn_shader_vertex.cpp @@ -190,11 +190,10 @@ bool VertexShaderFromNir::do_process_outputs(nir_variable *output) bool VertexShaderFromNir::do_emit_load_deref(const nir_variable *in_var, nir_intrinsic_instr* instr) { if (in_var->data.location < VERT_ATTRIB_MAX) { - for (int i = 0; i < instr->num_components ; ++i) { + for (unsigned i = 0; i < nir_dest_num_components(instr->dest); ++i) { auto s = new GPRValue(in_var->data.driver_location + 1, i); s->set_as_input(); auto src = PValue(s); - inject_register(in_var->data.driver_location + 1, i, src, false); if (i == 0) set_input(in_var->data.driver_location, src);