microsoft/compiler: Separate 'advanced texture ops' from SM6.7

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35664>
This commit is contained in:
Jesse Natalie
2025-06-20 13:16:44 -07:00
committed by Marge Bot
parent e64390a056
commit 07af41b0a2
4 changed files with 4 additions and 1 deletions
+1
View File
@@ -427,6 +427,7 @@ dzn_pipeline_compile_shader(struct dzn_device *device,
device->vk.enabled_features.shaderInt16),
.shader_model_max = dzn_get_shader_model(pdev),
.input_clip_size = input_clip_size,
.advanced_texture_ops = pdev->options14.AdvancedTextureOpsSupported,
#ifdef _WIN32
.validator_version_max = dxil_get_validator_version(instance->dxil_validator),
#endif