microsoft/compiler: Separate 'advanced texture ops' from SM6.7
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35664>
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@@ -427,6 +427,7 @@ dzn_pipeline_compile_shader(struct dzn_device *device,
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device->vk.enabled_features.shaderInt16),
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.shader_model_max = dzn_get_shader_model(pdev),
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.input_clip_size = input_clip_size,
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.advanced_texture_ops = pdev->options14.AdvancedTextureOpsSupported,
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#ifdef _WIN32
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.validator_version_max = dxil_get_validator_version(instance->dxil_validator),
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#endif
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