From 07303c3fbca558294dccd622ffb6f0889b617d1a Mon Sep 17 00:00:00 2001 From: Lionel Landwerlin Date: Fri, 14 Mar 2025 22:41:34 +0200 Subject: [PATCH] compiler: add VARYING_BIT_CULL_PRIMITIVE Signed-off-by: Lionel Landwerlin Reviewed-by: Alyssa Rosenzweig Reviewed-by: Ivan Briano Reviewed-by: Caio Oliveira Part-of: --- src/compiler/shader_enums.h | 1 + 1 file changed, 1 insertion(+) diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index 2af078de2f5..995afcd65ca 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -533,6 +533,7 @@ _mesa_varying_slot_in_fs(gl_varying_slot slot) #define VARYING_BIT_BOUNDING_BOX0 BITFIELD64_BIT(VARYING_SLOT_BOUNDING_BOX0) #define VARYING_BIT_BOUNDING_BOX1 BITFIELD64_BIT(VARYING_SLOT_BOUNDING_BOX1) #define VARYING_BIT_VIEWPORT_MASK BITFIELD64_BIT(VARYING_SLOT_VIEWPORT_MASK) +#define VARYING_BIT_CULL_PRIMITIVE BITFIELD64_BIT(VARYING_SLOT_CULL_PRIMITIVE) #define VARYING_BIT_VAR(V) BITFIELD64_BIT(VARYING_SLOT_VAR0 + (V)) /*@}*/