glsl2: Conditionally define preprocessor tokens for optional extensions
The only optional extension currently supported by the compiler is GL_EXT_texture_array.
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@@ -158,8 +158,10 @@ struct glcpp_parser {
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int error;
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};
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struct gl_extensions;
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glcpp_parser_t *
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glcpp_parser_create (void);
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glcpp_parser_create (const struct gl_extensions *extensions);
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int
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glcpp_parser_parse (glcpp_parser_t *parser);
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@@ -168,7 +170,8 @@ void
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glcpp_parser_destroy (glcpp_parser_t *parser);
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int
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preprocess(void *talloc_ctx, const char **shader, char **info_log);
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preprocess(void *talloc_ctx, const char **shader, char **info_log,
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const struct gl_extensions *extensions);
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/* Functions for writing to the info log */
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