diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index 5b086b92d56..fd3351a2331 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -775,8 +775,7 @@ static void si_bind_blend_state(struct pipe_context *ctx, void *state) if ((sctx->screen->info.has_export_conflict_bug && old_blend->blend_enable_4bit != blend->blend_enable_4bit) || (sctx->occlusion_query_mode == SI_OCCLUSION_QUERY_MODE_PRECISE_BOOLEAN && - !!old_blend->cb_target_mask != !!blend->cb_target_enabled_4bit) || - (sctx->gfx_level >= GFX11 && old_blend->alpha_to_coverage != blend->alpha_to_coverage)) + !!old_blend->cb_target_mask != !!blend->cb_target_enabled_4bit)) si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state); if (old_blend->cb_target_enabled_4bit != blend->cb_target_enabled_4bit || @@ -1794,19 +1793,8 @@ static void si_emit_db_render_state(struct si_context *sctx, unsigned index) /* DB_RENDER_CONTROL */ /* Program OREO_MODE optimally for GFX11+. */ if (sctx->gfx_level >= GFX11) { - /* This ignores CONSERVATIVE_Z_EXPORT, so it's slightly pessimistic. */ - bool late_z = !G_02880C_DEPTH_BEFORE_SHADER(sctx->ps_db_shader_control) && - (G_02880C_Z_ORDER(sctx->ps_db_shader_control) == V_02880C_LATE_Z || - /* Late Z is always used in these cases: */ - G_02880C_KILL_ENABLE(sctx->ps_db_shader_control) || - G_02880C_Z_EXPORT_ENABLE(sctx->ps_db_shader_control) || - G_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(sctx->ps_db_shader_control) || - G_02880C_STENCIL_OP_VAL_EXPORT_ENABLE(sctx->ps_db_shader_control) || - G_02880C_COVERAGE_TO_MASK_ENABLE(sctx->ps_db_shader_control) || - G_02880C_MASK_EXPORT_ENABLE(sctx->ps_db_shader_control) || - sctx->queued.named.blend->alpha_to_coverage); - - db_render_control |= S_028000_OREO_MODE(late_z ? V_028000_OMODE_BLEND : V_028000_OMODE_O_THEN_B); + bool z_export = G_02880C_Z_EXPORT_ENABLE(sctx->ps_db_shader_control); + db_render_control |= S_028000_OREO_MODE(z_export ? V_028000_OMODE_BLEND : V_028000_OMODE_O_THEN_B); } if (sctx->gfx_level >= GFX12) {