added Z calculation fix
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@@ -1,4 +1,4 @@
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$Id: VERSIONS,v 1.115 2002/11/09 20:41:13 brianp Exp $
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$Id: VERSIONS,v 1.116 2002/11/09 21:29:08 brianp Exp $
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Mesa Version History
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@@ -1077,3 +1077,4 @@ Mesa Version History
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glMultiDrawArrays and glMultiDrawElements were missing
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- glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
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- Pentium 4 Mobile was mistakenly identified as having 3DNow!
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- fixed one-bit error in point/line fragment Z calculation
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